rec.autos.simulators

CART presision racing

Rodney Arnd

CART presision racing

by Rodney Arnd » Mon, 27 Jul 1998 04:00:00


>I've only driven the demos, but based on them I would choose F1RS from
>Ubisoft over CPR. Maybe folks that have both sims can comment on the
>comparisons.

>--

The comparisons are like night & day :) F1RS wins hands down. Simply put the
most realistic driving sim available today, until GPL comes along :)
Arthur Axelra

CART presision racing

by Arthur Axelra » Tue, 28 Jul 1998 04:00:00

Even though F1RS is slightly better then CPR, I'd hold off from both until
Grand Prix Legends comes out. That one will smoke both those games!

Arthur
s t e a l t h
r a c i n g
http://www.***sys.com/stealthracing.html



>>I've only driven the demos, but based on them I would choose F1RS from
>>Ubisoft over CPR. Maybe folks that have both sims can comment on the
>>comparisons.

>>--

>The comparisons are like night & day :) F1RS wins hands down. Simply put
the
>most realistic driving sim available today, until GPL comes along :)

Paul Jone

CART presision racing

by Paul Jone » Fri, 31 Jul 1998 04:00:00

Cart precision racing (which I have) isn't very playable and is much
maligned on this newsgroup - Papyrus's International Cart Racing (which I
don't) has a better reputation.
In my opinion, Ubisoft's Formula 1 Racing Simulation (F1RS) and
Codemaster's Touring Car Championship (TOCA) are the most enjoyable racing
sims although I've never tried Nascar.
Papyrus's Grand Prix Legends, when it comes out, should be great. As it's a
simulation of 1967 F1, it isn't simulating anything like modern F1 cars, so
I'd buy GPL as well as F1RS rather than instead of it.
Microprose's Grand Prix 2 has a lot of die hard supporters on this ng, but
is a game for the purist - it's easier to get down to hard, enjoyable
racing in F1RS. The same goes for TOCA.
Paul
GL Buche

CART presision racing

by GL Buche » Sat, 01 Aug 1998 04:00:00

I agree with Paul. The biggest problem with CPR is the AI, which really
takes away from the atmosphere of the game. All the cars seem to pit on the
exact same lap, there are no full course yellows, when an opponent spins
off, it will just go full speed facing into the barrier until the car spins
around, etc, etrc, etc. I got caught up in th hype, and bought it when it
was released, went "oooh" when I saw the graphics, was disappointed by the
patch, and uninstalled the game shortly thereafter.

F!RS, on the other hand is brilliant. Very playable, even on my basic Voodoo
Graphics card, and NASCAR Pro wheel. The menu system is irritating, but
there are great utilities and editors on the unofficial F!RS web site,
www.f1racingsim.com Excellent stuff.

Just got TOCA, and I have to say it is a bit more of an arcade game than I
had hoped. Why in God's name, do I have to use a cheat to get at the other
tracks? Although I like the driving AI, and like Paul said, it is eminently
playable.

GB


>Cart precision racing (which I have) isn't very playable and is much
>maligned on this newsgroup - Papyrus's International Cart Racing (which I
>don't) has a better reputation.
>In my opinion, Ubisoft's Formula 1 Racing Simulation (F1RS) and
>Codemaster's Touring Car Championship (TOCA) are the most enjoyable racing
>sims although I've never tried Nascar.
>Papyrus's Grand Prix Legends, when it comes out, should be great. As it's a
>simulation of 1967 F1, it isn't simulating anything like modern F1 cars, so
>I'd buy GPL as well as F1RS rather than instead of it.
>Microprose's Grand Prix 2 has a lot of die hard supporters on this ng, but
>is a game for the purist - it's easier to get down to hard, enjoyable
>racing in F1RS. The same goes for TOCA.
>Paul


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.