another thread. Here in RAS we know Steve as the author of "Four Wheel Drift" a
highly entertaining and informative read that guides you into Grand Prix
Legends. I have been thinking about how gameplay is defined to me.
While reading the manual for DTR2 (you really need to check this one out) I
found information regarding a Career Mode:
"The heart of DTR2 lies within Career mode. In this mode you start off as an
amateur driver with limited funds. Your goal is to win the series and advance
though the car classes. To do this, you need to purchase a car, participate in
events from various series using prize money to upgrade and improve your
vehicle, later buying cars from different classes. Starting with Pro Stocks
you'll progress to Late Models until you race the fastest and most extreme cars
the game has to offer, the Concept Modifieds...".
That's what I would call "gameplay". But - what sold me first on this title was
how it "felt" from the***pit. A moving POV and some drastically improved
graphics for this series sold me right away. I was pleasantly pleased to see
the added Career Mode so that I can bang up the AI without starting a virtual
***fight in an on-line dirt track race - at least not right away ;P
Oh yeah - Steve, this ones available on PC :)
- Dave Cook