rec.autos.simulators

SCGT e-mapping problem with woodoo2

PO

SCGT e-mapping problem with woodoo2

by PO » Thu, 27 May 1999 04:00:00

Using e-mapping causes strange colourful "blocks" on the cars, looks really
crapy. Im using Glide 2.53 on my woodoo2 12mb card. Other games looks ok,
Nfs3, Gpl.

Also, during qualifying the framerate drops some, but under practice/race
its ok. WHY??

PO.

Greg Cisk

SCGT e-mapping problem with woodoo2

by Greg Cisk » Thu, 27 May 1999 04:00:00


>On Wed, 26 May 1999 23:38:43 +0200,


>>Using e-mapping causes strange colourful "blocks" on the cars,

>Turn it off.

As was suggested to me in an earlier reply you can use all the
options including e-mapping if you turn the car textures down
one notch to high. And know what? They do look awesome
with this setting.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Jason Mond

SCGT e-mapping problem with woodoo2

by Jason Mond » Sun, 30 May 1999 04:00:00

It probably happens because the AI cars are qualifying in the
background?

Anyhow, get the 1.551 patch to help with the problem:
http://www.racesimcentral.net/***.com/

Jason.


> YES!

> WHY does this happen?  For me it's almost impossible to qualify...


> >Also, during qualifying the framerate drops some, but under practice/race
> >its ok. WHY??

> >PO.

--
Jason Monds
theCLAPPER  in Kali
"My other car is a Ferrari"
http://www.racesimcentral.net/
(Remove 'no spork' when replying)
Greg Cisk

SCGT e-mapping problem with woodoo2

by Greg Cisk » Sun, 30 May 1999 04:00:00


>It probably happens because the AI cars are qualifying in the
>background?

>Anyhow, get the 1.551 patch to help with the problem:
>http://www.racesimcentral.net/***.com/

Even though I never tried to qualify in the unpatched game
I did qualify last night with the 1.551 patch. It seemed
fine to me. No slowdown at all.

FWIW, I have a P2-450, 128MB ram and a 12MB V2 3dfx
card.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Dave Ma

SCGT e-mapping problem with woodoo2

by Dave Ma » Sun, 30 May 1999 04:00:00



>>It probably happens because the AI cars are qualifying in the
>>background?

>>Anyhow, get the 1.551 patch to help with the problem:
>>http://www.racesimcentral.net/***.com/

>Even though I never tried to qualify in the unpatched game
>I did qualify last night with the 1.551 patch. It seemed
>fine to me. No slowdown at all.

I'd posted the following in the "SCGT Patch 1551 Thread" message
yesterday:

Greg's specs are:

and mine are:
PII 300 (Dell Dimension XPS D300)
128MB RAM
Diamond MX300 soundcard with Diamond drivers "release 1.02"

reference drivers rkv2dx6.exe for Glide 2.56
Matrox Millennium II AGP videocard with latest drivers
        (ver. w9x_433.exe, dated 03/15/99)
PDPI L4 digital gamecard w/ lastest drivers
        (ver. 1.41, dated 10/13/98)
TSW wheel/pedals on dual brake/throttle axis
Win95 OSR2 with DirectX 6 (dx6eng.exe)

I see this qualifying slowdown even if I turn down the three graphics
options to "medium" and turn off the other graphic buttons (mip
mapping, etc.), and also see it at 800x600 and 1024x768.  I turned off
the rearview mirror completely, but that didn't seem to make a
difference with this framerate slowdown.

I wonder if this is a Glide 2.5x problem?  Greg, what drivers are you
using?

TIA.
============================
Dave Mack

(remove "nospamfor_" for correspondence)

Greg Cisk

SCGT e-mapping problem with woodoo2

by Greg Cisk » Sun, 30 May 1999 04:00:00


>I'd posted the following in the "SCGT Patch 1551 Thread" message
>yesterday:

Yes I saw that...

I have W98 and Glide 2.53.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Greg Cisk

SCGT e-mapping problem with woodoo2

by Greg Cisk » Sun, 30 May 1999 04:00:00


>Hi Greg, may I ask you a question ? (oops I just did :) )

Certainly!

Nope no slowdowns at all. And I never tried qualifying pre patch. But
now the performance is cool. You problem could be (I hate to say it)
overclocking. Have you tried without overclocking? There have been
other programs which experience performance problems if you
OC.

Huh... So you are saying that without FF it is fine? I had heard that
FF could load the CPU but I never see it in any of my games. Maybe
it is because of the 450???  Or maybe Randy Cassidy is right and
the MS wheel eats allot of CPU cycles which the Logitech wheel
doesn't??? I am using USB btw... You might want to try a Logitech
wheel from a local Best Buy (you have 30 days to return it) and
see if it makes a difference.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Ian Parke

SCGT e-mapping problem with woodoo2

by Ian Parke » Mon, 31 May 1999 04:00:00

Hi Greg, may I ask you a question ? (oops I just did :) )

I'm running SCGT on a P2 333 o/clocked to 375, 128 MB RAM, 12MB Creative
Labs V2, and a MS FF wheel. I believe you use a FF wheel and was wondering
if you experienced any slow down before the 1.551 patch?
I run medium details at 640 x 480 and suffer severe slowdown with the FF
switched on ( In all sessions not just qualifying ).  I also run the adv
options editor on true simulation which adversely affects framerate too.
If I try to run any of the tracks at night with FF on then it's like a
Slideshow :(

--
Ian Parker

ICQ   21772592


Dave Ma

SCGT e-mapping problem with woodoo2

by Dave Ma » Mon, 31 May 1999 04:00:00



>>Greg's specs are:
>>>FWIW, I have a P2-450, 128MB ram and a 12MB V2 3dfx
>>>card.

>>and mine are:
>>PII 300 (Dell Dimension XPS D300)
>>128MB RAM
>>Win95 OSR2 with DirectX 6 (dx6eng.exe)

>>I wonder if this is a Glide 2.5x problem?  Greg, what drivers are you
>>using?

>I have W98 and Glide 2.53.

Hmm...so, don't know if Glide versions are the root cause, but how
about others who have the qualifying framerate slowdown problem, and
are using a V2 card?  What Glide drivers are you using?
============================
Dave Mack

(remove "nospamfor_" for correspondence)

Dave Ma

SCGT e-mapping problem with woodoo2

by Dave Ma » Mon, 31 May 1999 04:00:00


>I also run the adv
>options editor on true simulation which adversely affects framerate too.

Ian, how much of a slowdown does Adv. Opts. cause?  I've been using it
for the past few days, but haven't thought that it might be affecting
framerate, and don't recall seeing any reference to that before.

TIA
============================
Dave Mack

(remove "nospamfor_" for correspondence)

Tim (fusio

SCGT e-mapping problem with woodoo2

by Tim (fusio » Mon, 31 May 1999 04:00:00


>I'm running SCGT on a P2 333 o/clocked to 375, 128 MB RAM, 12MB Creative
>Labs V2, and a MS FF wheel. I believe you use a FF wheel and was wondering
>if you experienced any slow down before the 1.551 patch?
>I run medium details at 640 x 480 and suffer severe slowdown with the FF
>switched on ( In all sessions not just qualifying ).  I also run the adv
>options editor on true simulation which adversely affects framerate too.
>If I try to run any of the tracks at night with FF on then it's like a
>Slideshow :(

Ian, I know you posed this to Greg, but I think you have another issue
brewing.

I'm playing SCGT on a 128 meg K6/2-300, Voodoo2/TnT and the 1.551
patch. I have played it on the Voodoo, but now I run it in D3D on the
TnT. The speed is the same, and I like the image quality better.
I don't have a MS wheel, I have a Formula Force.
Switching FF on/off makes no framerate difference, nor does the
advanced options editor.

My system is able to run medium details (actually, I have car's on
high) with no problem (I run with an 8 car field).
My PC is definitely lower performance than yours.

I'm not real familiar with the MS wheel, but you didn't mention your
soundcard. Is it ISA or PCI?
Is it possible you either have a wheel or soundcard driver problem?

Tim

Ian Parke

SCGT e-mapping problem with woodoo2

by Ian Parke » Tue, 01 Jun 1999 04:00:00

The adv. options alone, affects it very slightly, but with FF as well the
framerate is very choppy.

--
Ian Parker

ICQ   21772592



> >I also run the adv
> >options editor on true simulation which adversely affects framerate too.

> Ian, how much of a slowdown does Adv. Opts. cause?  I've been using it
> for the past few days, but haven't thought that it might be affecting
> framerate, and don't recall seeing any reference to that before.

> TIA
> ============================
> Dave Mack


Ian Parke

SCGT e-mapping problem with woodoo2

by Ian Parke » Tue, 01 Jun 1999 04:00:00

I'm running a PCI soundcard, (videologic sonicstorm) I may try my other PCI
soundcard and see if that makes a difference. The readme file says that the
videologic has a compatibility problem with SCGT. I have been using it with
reduced acceleration because of problems with TOCA2 , when I turned it up to
full it did cause sound problems with SCGT. Maybe that's my problem ?

--
Ian Parker

ICQ   21772592


Ian Parke

SCGT e-mapping problem with woodoo2

by Ian Parke » Tue, 01 Jun 1999 04:00:00

Thanks Greg,
Unfortunately I have no local Best Buy so that isn't an option.
I think I may have found the problem though (soundcard).
I have no problem with other games with FF, F1RS, Toca 2, Viper, MTM2 etc.
--
Ian Parker

ICQ   21772592



wondering

Greg Cisk

SCGT e-mapping problem with woodoo2

by Greg Cisk » Tue, 01 Jun 1999 04:00:00


>I'm running a PCI soundcard, (videologic sonicstorm) I may try my other PCI
>soundcard and see if that makes a difference. The readme file says that the
>videologic has a compatibility problem with SCGT. I have been using it with
>reduced acceleration because of problems with TOCA2 , when I turned it up
to
>full it did cause sound problems with SCGT. Maybe that's my problem ?

Frankly that doesn't sound like a very good PCI soundcard (too many
issues in too many games). I would try getting an Ensoniq AudioPCI
(SBPCI64) with the 1370 chipset, which is what I have. They can be
found at computer shows or even in the misc.forsale newsgroups for
about $35. A very cheap and very good soundcard IMHO. I own 3 of
them.

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.