Hi Jim,
thanks for the compliments! The setup is indeed very neutral at trailing
throttle, and if you're entering the turns fully without throttle, you
will most likely spin (no brakes are needed on turn entry). The fronts
will lock way before the rears will, so that is not happening.
Just enter the turn, and tailor your line with the throttle, you should
be fine then. If not, go to data/phy directory, open the car.phy file,
and at the bottom there are some aerodynamic parameters (three PhyAero
declarations). I think the second one is the rear wing, increase the
value for Cl for it if you still find the setup too loose.
Indeed, trackside cameras are the next thing to add ;).
Cheers,
-Gregor
> Coo, quite impressive Gregor. I tend to lose the back end on the oval all
> the time, it just seems to step out at every bend and is very hard to catch,
> almost as if the back brakes are locked up.
> Is there any way you could plonk in a track-mounted TV camera? I found those
> really helpful in Ruud's Racer when trying to figure out why on earth I kept
> spinning (in the case of Racer I found that just 1 mm of brake pedal travel
> was enough to lock either the fronts or the backs, still seems to do it in
> 4.7 unfortunately).
> Cheers
> Jim
>> Hi all,
>> It's been a long time since I last presented my sim, and, truth be told,
>> not much has changed on the surface, if not underneath. Currently it
>> contains an ugly oval and an ugly Champ Car, but you'll get the drift
>> (bad pun).
>> The link is
>> http://www.camtp.uni-mb.si/camtp/veble/sims/SimEngine.zip
>> Just unzip it into a directory of choice. A word of caution, though;
>> it's still extremely user unfriendly, and if tinkering with a text
>> editor to set the controls up isn't your cup of tea (check the included
>> readme.html for details) you better don't try to use it.
>> Have fun,
>> -Gregor