rec.autos.simulators

GPL - Converted Tracks "broken" in D3D?

sennafa

GPL - Converted Tracks "broken" in D3D?

by sennafa » Tue, 18 Jul 2000 04:00:00

I think someone else asked about this, but I've lost the thread.

Just noticed that the converted Fontana and Sears Point (new)
tracks are broken when using the D3D rasterizer - lots of
tearing and z-depth issues.

Anyone find a fix/workaround?

Rick

-----------------------------------------------------------

Got questions?  Get answers over the phone at Keen.com.
Up to 100 minutes free!
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Rand

GPL - Converted Tracks "broken" in D3D?

by Rand » Tue, 18 Jul 2000 04:00:00

I don't know if most don't have this problem or people have given up
on a fix, but I to can't get those two tracks to work either.  Sorry
but I have no solution.  I am running a CL TNT2 Ultra v5.22 drivers.

On Mon, 17 Jul 2000 09:21:15 -0700, sennafan


>I think someone else asked about this, but I've lost the thread.

>Just noticed that the converted Fontana and Sears Point (new)
>tracks are broken when using the D3D rasterizer - lots of
>tearing and z-depth issues.

>Anyone find a fix/workaround?

>Rick

>-----------------------------------------------------------

>Got questions?  Get answers over the phone at Keen.com.
>Up to 100 minutes free!
>http://www.keen.com

Steve Garrot

GPL - Converted Tracks "broken" in D3D?

by Steve Garrot » Thu, 20 Jul 2000 04:00:00

I think it was just a matter of re-converting. Could be wrong though.

SLG


>I don't know if most don't have this problem or people have given up
>on a fix, but I to can't get those two tracks to work either.  Sorry
>but I have no solution.  I am running a CL TNT2 Ultra v5.22 drivers.

>On Mon, 17 Jul 2000 09:21:15 -0700, sennafan

>>I think someone else asked about this, but I've lost the thread.

>>Just noticed that the converted Fontana and Sears Point (new)
>>tracks are broken when using the D3D rasterizer - lots of
>>tearing and z-depth issues.

>>Anyone find a fix/workaround?

>>Rick

>>-----------------------------------------------------------

>>Got questions?  Get answers over the phone at Keen.com.
>>Up to 100 minutes free!
>>http://www.keen.com

(All spelling errors are intentional and are there to show new
and improved ways of spelling old words. Grammatical errors are
due to too many English classes/teachers)
Rand

GPL - Converted Tracks "broken" in D3D?

by Rand » Thu, 20 Jul 2000 04:00:00

I have tried reconverting the tracks, I have even gone so far as
reformating and reinstalling.  It is still there with just those two
tracks.



>I think it was just a matter of re-converting. Could be wrong though.

>SLG


>>I don't know if most don't have this problem or people have given up
>>on a fix, but I to can't get those two tracks to work either.  Sorry
>>but I have no solution.  I am running a CL TNT2 Ultra v5.22 drivers.

>>On Mon, 17 Jul 2000 09:21:15 -0700, sennafan

>>>I think someone else asked about this, but I've lost the thread.

>>>Just noticed that the converted Fontana and Sears Point (new)
>>>tracks are broken when using the D3D rasterizer - lots of
>>>tearing and z-depth issues.

>>>Anyone find a fix/workaround?

>>>Rick

>>>-----------------------------------------------------------

>>>Got questions?  Get answers over the phone at Keen.com.
>>>Up to 100 minutes free!
>>>http://www.keen.com

>(All spelling errors are intentional and are there to show new
>and improved ways of spelling old words. Grammatical errors are
>due to too many English classes/teachers)


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