"I "think" the unfortunate installer problem was used as a cover once the
lawyers stepped in. It will be interesting to see, not so much what extras
they add to the new version, but rather what they took out of v1.0 to
survive legal scrutineering.
btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
Le Mans? lol!!
dave henrie"
I am inclined to agree with you Dave. My install problem was simply that the
default second part of install where it identified the game as c:\Nascar
Racing 2003 neglected to add \Papyrus\Nascar Racing 2003. After I got that,
there was no problem installing & running.
>> As can be seen here, there was a major bug in the install.
>> http://www.redlinedevelopments.com/gtp/
>> bluestringer
> I am leaning towards disagreeing with this 'BUG' in the installer.
> Granted they designed it very poorly. I too lost my sims because I didn't
> understand where they wanted their files to go. And for some reason, the
> installer DELETES the two video codecs rather than move them to a safe
> folder. So it deletes the rend_ogl.dll and and rend_dxg.dll. So if you
> can get ahold of those two files, you will get your broken Nr2k3 back.
> Once I understood the wants of the installer, I got the gtp mod
> installed easily. Runs great, feels great.
> I "think" the unfortunate installer problem was used as a cover once the
> lawyers stepped in. It will be interesting to see, not so much what
> extras
> they add to the new version, but rather what they took out of v1.0 to
> survive legal scrutineering.
> btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
> Le Mans? lol!!
> dave henrie