rec.autos.simulators

GTP Lives!!!

cosmo_kram..

GTP Lives!!!

by cosmo_kram.. » Wed, 09 Feb 2005 01:06:04

I'm guessing that you tried to install the GTP mod in the same
directory as your N2003 installation.  Otherwise, I don't see how the
GTP mod could have "dsiabled" N2003.  I had no problems with the
install, once I figured out that you had to point the mod to the
correct directories (existing N2003 and new GTP directory).

-Pat

bluestringe

GTP Lives!!!

by bluestringe » Wed, 09 Feb 2005 10:16:55


Yea. I tried that, but it still did not work. I never got it installed.
Tried serveral times. It kept telling me it could not find N2003. Then when
I tried to run N2003, it would kick me back to the desktop. The problem is
it tries to install under C: programs/papyus, which is not where papy
defaults. Papy games always install under C: papyrus. Even when I manually
tried to point it to C: papyrus/GTP it would not install. It also placed a
GTP folder in C:, but would not install there either. I'm not the only one
who had this problem. It's a ***install and needs to be fixed.

bluestringer

bluestringe

GTP Lives!!!

by bluestringe » Wed, 09 Feb 2005 10:19:44




> > I'm guessing that you tried to install the GTP mod in the same
> > directory as your N2003 installation.  Otherwise, I don't see how the
> > GTP mod could have "dsiabled" N2003.  I had no problems with the
> > install, once I figured out that you had to point the mod to the
> > correct directories (existing N2003 and new GTP directory).

> > -Pat

> Yea. I tried that, but it still did not work. I never got it installed.
> Tried serveral times. It kept telling me it could not find N2003. Then
when
> I tried to run N2003, it would kick me back to the desktop. The problem is
> it tries to install under C: programs/papyus, which is not where papy
> defaults. Papy games always install under C: papyrus. Even when I manually
> tried to point it to C: papyrus/GTP it would not install. It also placed a
> GTP folder in C:, but would not install there either. I'm not the only one
> who had this problem. It's a ***install and needs to be fixed.

> bluestringer

As can be seen here, there was a major bug in the install.

http://www.racesimcentral.net/

bluestringer

Dave Henri

GTP Lives!!!

by Dave Henri » Wed, 09 Feb 2005 16:34:57



   I am leaning towards disagreeing with this 'BUG' in the installer.  
Granted they designed it very poorly.  I too lost my sims because I didn't
understand where they wanted their files to go.  And for some reason, the
installer DELETES the two video codecs rather than move them to a safe
folder.  So it deletes the rend_ogl.dll and and rend_dxg.dll.  So if you
can get ahold of those two files, you will get your broken Nr2k3 back.
  Once I understood the wants of the installer,  I got the gtp mod
installed easily.  Runs great, feels great.  
  I "think" the unfortunate installer problem was used as a cover once the
lawyers stepped in.  It will be interesting to see, not so much what extras
they add to the new version, but rather what they took out of v1.0 to
survive legal scrutineering.

  btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
Le Mans?  lol!!

dave henrie

Tiny Lun

GTP Lives!!!

by Tiny Lun » Wed, 09 Feb 2005 22:54:01

"I "think" the unfortunate installer problem was used as a cover once the
lawyers stepped in.  It will be interesting to see, not so much what extras
they add to the new version, but rather what they took out of v1.0 to
survive legal scrutineering.

  btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
Le Mans?  lol!!

dave henrie"

I am inclined to agree with you Dave. My install problem was simply that the
default second part of install where it identified the game as c:\Nascar
Racing 2003 neglected to add \Papyrus\Nascar Racing 2003. After I got that,
there was no problem installing & running.




>> As can be seen here, there was a major bug in the install.

>> http://www.redlinedevelopments.com/gtp/

>> bluestringer

>   I am leaning towards disagreeing with this 'BUG' in the installer.
> Granted they designed it very poorly.  I too lost my sims because I didn't
> understand where they wanted their files to go.  And for some reason, the
> installer DELETES the two video codecs rather than move them to a safe
> folder.  So it deletes the rend_ogl.dll and and rend_dxg.dll.  So if you
> can get ahold of those two files, you will get your broken Nr2k3 back.
>  Once I understood the wants of the installer,  I got the gtp mod
> installed easily.  Runs great, feels great.
>  I "think" the unfortunate installer problem was used as a cover once the
> lawyers stepped in.  It will be interesting to see, not so much what
> extras
> they add to the new version, but rather what they took out of v1.0 to
> survive legal scrutineering.

>  btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
> Le Mans?  lol!!

> dave henrie

B Wegne

GTP Lives!!!

by B Wegne » Thu, 10 Feb 2005 04:18:26

Check out the AI at Sebring - they all DNF before lap 20!  Hilarious.

Wag



  >
  > As can be seen here, there was a major bug in the install.
  >
  >
  > http://www.redlinedevelopments.com/gtp/
  >
  >
  > bluestringer
  >
  >

     I am leaning towards disagreeing with this 'BUG' in the installer.  
  Granted they designed it very poorly.  I too lost my sims because I didn't
  understand where they wanted their files to go.  And for some reason, the
  installer DELETES the two video codecs rather than move them to a safe
  folder.  So it deletes the rend_ogl.dll and and rend_dxg.dll.  So if you
  can get ahold of those two files, you will get your broken Nr2k3 back.
    Once I understood the wants of the installer,  I got the gtp mod
  installed easily.  Runs great, feels great.  
    I "think" the unfortunate installer problem was used as a cover once the
  lawyers stepped in.  It will be interesting to see, not so much what extras
  they add to the new version, but rather what they took out of v1.0 to
  survive legal scrutineering.

    btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
  Le Mans?  lol!!

  dave henrie

Steve Smit

GTP Lives!!!

by Steve Smit » Fri, 11 Feb 2005 07:46:11

Remember the AI cars bouncing in GPL, Dave?  Didn't happen when the .lp (AI)
files were removed?

The AI cars bounce at *some* (but not all) 3rd-party tracks (i.e., not the
Team Redline tracks).




> > As can be seen here, there was a major bug in the install.

> > http://www.redlinedevelopments.com/gtp/

> > bluestringer

>    I am leaning towards disagreeing with this 'BUG' in the installer.
> Granted they designed it very poorly.  I too lost my sims because I didn't
> understand where they wanted their files to go.  And for some reason, the
> installer DELETES the two video codecs rather than move them to a safe
> folder.  So it deletes the rend_ogl.dll and and rend_dxg.dll.  So if you
> can get ahold of those two files, you will get your broken Nr2k3 back.
>   Once I understood the wants of the installer,  I got the gtp mod
> installed easily.  Runs great, feels great.
>   I "think" the unfortunate installer problem was used as a cover once the
> lawyers stepped in.  It will be interesting to see, not so much what
extras
> they add to the new version, but rather what they took out of v1.0 to
> survive legal scrutineering.

>   btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
> Le Mans?  lol!!

> dave henrie

Pete

GTP Lives!!!

by Pete » Fri, 11 Feb 2005 09:53:56



I'm sure I've seen 'em bouncing up and down on more than the odd
occasion at one or more of the default tracks that comes with the
installer.  This is the original (now not available) mod I take it.  :)





<snip>

> >   btw...has anyone who has gotten gtp to run watched the ai cars BOUNCE at
> > Le Mans?  lol!!

> > dave henrie

--
Pete Ives
Remove All_stRESS before sending me an email
Don Jacob

GTP Lives!!!

by Don Jacob » Tue, 15 Feb 2005 13:59:45

Will the cars that we painted work in the new release?
As for the installation problems with the Mod, the instructions in the
readme file were confusing.  Rewriting the install instructions in the
readme could  have fixed the installation problems.  What a great Mod.

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