realistic driving models? I have been consitantly disappointed with the
driving models of games like NFS 2, where, even in the "simulation" setting,
you get tons of understeer/push, but practically no oversteer. About the only
way to hang the tail out is to put it on the "arcade" realism setting and
slam *** the brakes. It seems like no action games ever model power-on or
throttle modulated oversteer.
The target I hold all these games up to is the old Atari "Hard Drivin" arcade
game. To me, this had a great driving model. You could go into a long, high
speed sweeping, and easily hang the tail out by modulating the throttle. You
could balance this nicely and do a four wheel drift through the corner, or
really hang the tail waaaaaay out and go sliding through the turn with lots of
opposite lock dialed in. Lifting too abruptly would cause a spin out. I
LOVED this. It was certainly harder to get used to then the typical frontend
plow that most arcade games modeled, but once you learned it, it was much more
fun!
Are there any PC action driving games that have a driving/physics model like
Hard Drving?
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Brett Jaffee
Brett's Slope and Power Home Page:
http://www.racesimcentral.net/~jaffee
The Unoffical Extra 300 Home Page:
http://www.racesimcentral.net/~nathan/extra300/
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