rec.autos.simulators

NR2002 For Mac! (No kidding!)

The Carvalho Famil

NR2002 For Mac! (No kidding!)

by The Carvalho Famil » Sat, 07 Dec 2002 10:05:13



>> Or why bother at all.  Will the 5 sales be worth the effort :-)
>> Just curious, how many are actually running a sim on a Mac or plan too?

> Well I sure am, and I'd dump the PC in a second if it wasn't for GPL
> and SCGT (and the odd bit of Super 1 Karting).

> Too bad the system requirements are so high I'd sure wish they'd port
> GPL instead - at least that should run a bit decent on a 450 MHz Mac
> w/OS X.

I hear ya. That's even too rich for my TiBook. I'm not a NASCAR fan, but
I'd buy it just to encourage the production of Mac racing sims!

Jim

Peter Nilsso

NR2002 For Mac! (No kidding!)

by Peter Nilsso » Sun, 08 Dec 2002 07:57:37

On Wed, 04 Dec 2002 19:38:25 -0800, The Carvalho Family


>BTW my Momo FF works great on my Mac, but no FF.

The 10.2.3 update might include a little christmas present for your
Momo.  Called FF support.

/petern

Larr

NR2002 For Mac! (No kidding!)

by Larr » Mon, 09 Dec 2002 10:10:10

Not really, that's not why I bought it.  I have a PC (or 5 or 6) for that.

-Larry


> That wasn't the question :)
> Do you game on the Mac much?



> > I use both platforms.  -Larry



> > > Or why bother at all.  Will the 5 sales be worth the effort :-)
> > > Just curious, how many are actually running a sim on a Mac or plan
too?



> > > > The question I have is why go to the trouble to get Nr2002 working
> when
> > > the
> > > > 2003 version will be out in 2 months. Why not just work toward
getting
> > > that
> > > > support incorporated into that game. That way, those users could do
> > > > multiplayer with everyone else. That makes no sense to me ...



> > > > > http://maccentral.macworld.com/news/0212/04.nascar.php

> > > > > Aspyr: NASCAR Racing 2002 Season coming

Larr

NR2002 For Mac! (No kidding!)

by Larr » Mon, 09 Dec 2002 10:12:32

Maybe that Momo I've got sitting on the shelf will find a use after all!

-Larry





> > > Or why bother at all.  Will the 5 sales be worth the effort :-)
> > > Just curious, how many are actually running a sim on a Mac or plan
too?

> > Well I sure am, and I'd dump the PC in a second if it wasn't for GPL and
> > SCGT (and the odd bit of Super 1 Karting).

> > Too bad the system requirements are so high I'd sure wish they'd port
> > GPL instead - at least that should run a bit decent on a 450 MHz Mac
w/OS X.

> > Regards, Ruud

> High sys reqs are part and parcel of the 'mac experience' (for modern
> games a 64 meg vid card in a mini-tower is really a minimum req imho!).

> Good news is that FF will be part of OS X 10.2.3 update (due before
> Jan)! There are new kernel extensions which enable ForceFeedback on
> Logitech devices and a kext with the ImmersionFFlibrary. Some FF Woo
> Hoo (tm) for both NR2002 and F1 CS 2k!

> My copy of F1 CS 2k arrived on tues (w. free copy of Oni-thanks
> Feral!), works/looks great (MDD dual 1 gig, ATI 9000, yes it's a work
> box and a lovely beast at that ). Grabbed the Laguna Seca, Road Atlanta
> and Sebring tracks as well as Jakob de Haan's Spa updater from
> http://www.bhmotorsports.com. No luck with Road Atlanta (game doesn't
> see it), but the other two work fine. Haven't tried the Spa updater
> yet.

> Also hit http://tantra.m4driving.sm/LB_F1CS2000_Tracks.htm for Tantra's
> y2k tracks. Most of 'em work (read the read mes first!!!), Mmmmm Imola
> '94! Mexico! Estoril!

> Since I'm not a NASCAR fan, I will probably pass on it (but a demo
> might sway my opinion-net racing on a mac with modern graphics and
> custom paint jobs for the cars, who cares if it's closed wheels on
> ovals! ;-).

> Now if only there were a way to bind my MOMO to Photoshop, BBEdit and
> Project Builder!!!!

> At this rate I'm tempted to remain PC-less till that new nVidia card
> ships (something intriguing about vid cards with more cpu and ram than
> my first computer! Then again I'm already jonesing for GPL, F1 2002 and
> that GTR mod).

> Ciao,

>    -dan


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