writes:
|> >
|> > I find that the cars in NFS have un-realistic behaviour in some
|> > situations. I'll *try* to explain it clearly though my english
|> > is not so good ;-).
|> >
|> > Indeed, everytime the car overturns (is it the right word ? you
|> > know, i mean when the back of the car slides to the outside of
|> > a turn), the front of the car comes back in the "right" way...
|> >
|> > Eg:
|> >
|> > 1. | The car is "normal"
|> > 2. \ The car "overturns"
|> > 3. | The front comes back in previous position ITSELF,
|> > even if you turn the wheel full left.
|> >
|> > The same thing happens if you try to make a 360o w/ the handbrake.
|> >
|> > I think this sucks... really bad, the game is really cool, but i think
|> > this is a very bad point thats prevents my from playing th game 12
|> hours
|> > a day :)
|> >
|> > Any comments appreciated.
|> > Cedric
|>
|> I believe the word you are looking for is "spins out" or "slides" (?)
|> instead of "overturns".
The right word is "oversteers" (Thanks to James !).
|> I think this handling trait is common to most
|> rear-wheel drive cars (which all? NFS cars are). This happens especially if
|> you're applying power through a turn- the rear wheels end up being spun faster
|> than the tires can grip, and the result is a loss of traction and thus you see
|> the slide.
I'm aware of that.
|>The front wheels have more grip, so even if you turn your wheels
|> all the way to the outside of a turn, the car really won't turn any farther
|> than straight ahead, because both the front and back of the car are drifting
|> to the outside of the turn.
|> If I what I said is correct (and it may not be), then I have to
|> disagree with you; I think this rear-wheel-drive-spinout is what you'd
|> probably find in real life, and it makes the game more challenging because you
|> have to point the nose in the right exact direction so that when your rear
|> tires finally regain grip, you won't shoot off into the side of the road.
|>
|> IMHO. Jack
What I think is that when the car oversteers, you normaly have to....
to...(shit, another word i don't know :-( ) ...to "turn the wheel to
the outside of the turn" and then straight (when regaining grip) to
control the car. This would be challenging and realistic, IMHO. What
is bad is that the front comes back in the right way even if you
shake your joystick like a fool :).
--
Cedric MILLET - Eleve-ingenieur ESIAL
"L'atemporalite est une notion transhistorique corroborant la
physico-logistique du phenomene humain." (moi).