thread. I've implemented SAE950311 and it seems to be working well,
I can move forward and backward (no slip angle yet!) with somewhat
appropriate amounts of wheel slip, and it looks good.
Now I'm trying to close the loop and return the road reaction force
back through the drivetrain. However the way things stand now, within
0.1-0.2 secs after the car starts to move, the road reaction force
has climbed to an order of magnitude greater than the engine torque,
and my engine gets slammed down to zero rpms. This may have something
to do with the fact that I haven't implemented a proper clutch yet,
but I was wondering if this is a typical result? I'm pretty sure I've
got the drivetrain modeled properly, as everything spins up at the
proper rates, and I've plugged some sample values into my Pacejka
stuff and that looks okay. It's possible that I'm calculating the
slip ratio wrong, though I've been over it a hundred times now.
Anyway, intuitively it seems wrong to be getting 10x more torque
back from the road, even if all of the formulas seems to be right,
especially considering that everyone seems to be able to get away
with a simple 'torque=engineTorque-reactionTorque'. Any insights
would be appreciated.
Jason