>>>> Everyone is getting worked up about this sim. I can tell you right now
>>>> it is not going to sell.
>>>> It features Modifieds.
>>> It "features". Yep. And other stuff too. At least we have real cars,
>>> not a random generic sports/open-wheeler car like in rF.
>> rFactor has Skip Barber trainers and F3 open wheelers. Soon it will
>> contain NASCAR cars.
> That's illegal to start with. None of them have been consented by those
> bodies. rF when you buy it, is completely generic and has no licensing.
> Let's not start with tracks.
Don't care if they consent. The cars in rFactor are realistic. They don't
consent because ISI doesn't want to take money out of your pocket and put it
in someone else's who doesn't give a shit about you.***'em. I don't know
about you, but one sim developer paying money to a track or race
organization for a virtual paint job doesn't make the experience more
realistic. I'm at the point in my life where I detest commercials. I'm
constantly bombarded by them, and I do everything I can to avoid them
(remote never leaves my hands whever I watch TV---I hit a pre-set on the
radio the second a commercial comes on). I have no desire to take money out
of my bank account and give it to (via sim developer) NASCAR, Skip Barber,
or some track owner so I can have the privilege of seeing their partner's
adverti***ts. Love ISI's way of doing things.
As you know, five minutes after playing it, I didn't think he was even close
with GPL (got ripped for that here), and he admitted a few years later that
he himself stopped playing it because it was so off.
Earnhardt said the PWF trucks felt like the NASCAR cars, which means Papy
was way off on those too. There's a *big* difference between the cars and
the trucks in N2003. Not sure where all this trust comes from. He modeled
*two* types of cars over a period of five years, and how accurate were they?
He's certainly very good, but it's silly to put him above the guys at ISI.
To be honest, I doubt there will be any real difference in the physics
between the two. Multiplayer, graphics, and content are what will grab me.
rFactor has tremendous content both now and in the near future. iRacing will
have to match it, and I don't see how they are going to pay F1, F3, and
NASCAR (to name a few) enough money to do so.
--
David G Fisher