Who's up for starting a site / group / list for Linux racing sims ?
Maybe a lobby group for porting existing sims . . . OK, maybe that's a bit
of a joke at the moment, but if Linux gains more penetration . . .
Ryan
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Ryan
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>Who's up for starting a site / group / list for Linux racing sims ?
>Maybe a lobby group for porting existing sims . . . OK, maybe that's a bit
>of a joke at the moment, but if Linux gains more penetration . . .
>Ryan
Maybe WINE is the answer. Trans***.com is doing something with
WINE. Right now I only know of Racer for Linux. I too, would like to
know if there are others.
>Ryan
http://spaceracer.sourceforge.net/
http://torcs.free.fr
Too bad that wheel support is still not up to par with Windows.
Probably though, ActLabs seems a relatively small company which
listens to its customers. Requesting Linux drivers there may be
listened to. That would get us FF and Shifter support in the future on
Linux as well, making Racer+ActLabs wheels a good combination for some
simmy racing on Linux. Nice monopoly. ;-)
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/
Take a look at the 2.4.14 kernel source in
Documentation/input/ff.txt. It would appear that I-Force devices
are (albeit minimally) supported.
Time permitting, I will look into it this weekend and see whether
my Guillemot wheel can be coerced into functioning under Linux.
Paul
>Take a look at the 2.4.14 kernel source in
>Documentation/input/ff.txt. It would appear that I-Force devices
>are (albeit minimally) supported.
Good luck with that. Adding FF output for Racer on Linux shouldn't be
that hard if you're a programmer and have the source. It's all there
for Windows already after all (and generally the Linux interfaces are
5x as easy to understand as MS ones).
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/
Indeed. Linux is moving forward. Apparently, the new input
drivers make it easy to add/detect/use USB HID devices. I have to
dive into the code anyway to see why my Logitech Wingman
Precision USB is not working with linux (need my slapfight fix
with MAME).
Agreed on that last comment. As I said, time permitting, but it
is tempting to dive into the source :-)
Paul
Ryan K
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>> That sounds promising!
>Indeed. Linux is moving forward. Apparently, the new input
>drivers make it easy to add/detect/use USB HID devices. I have to
>dive into the code anyway to see why my Logitech Wingman
>Precision USB is not working with linux (need my slapfight fix
>with MAME).
There's just qdxjoy.cpp to dig through I think. Notice while in that
file the difference between the MS and Linux code! ;-)
About 20:1 I'd say, in size.
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/
Who said that? Ryan? Is that you? Ryan?
>> Also, does anyone know if there are any open-source sim projects in
>> SourceForge or accessible via CVS?
>> Ryan
One day...
>>You mean if it supports Shifters? Not yet, on Windows it will but I
>>don't know if the driver on Linux will allow all these buttons (it
>>goes up to 20 I believe and the remaining shifter directions are done
>>by emulating the POV thingy).
>My MS Non-FF Wheel gets picked as an HID device and all the
>axis'/buttons are detected. I used jstest to test it out and it
>appears to be working. I haven't tested it with a game though. The
>Shifter should be picked up just as easily, I think. Just don't know
>if games on the Linux end can handle 2 devices as input at the same
>time.
Have no trouble mixing my MSFF and ForceRS wheels and pedals on the
PC. Though I haven't invested the time yet to get that shifter
working.
Ruud van Gaal
Free car sim : http://www.marketgraph.nl/gallery/racer/
Pencil art : http://www.marketgraph.nl/gallery/
Done!
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