rec.autos.simulators

What do you do about warp?

Doug Roger

What do you do about warp?

by Doug Roger » Sat, 05 Jan 2002 06:00:08

I get warp all the time playing N4 online. What can I do about it?
I've got Qwest DSL 640/256 in Minneapolis, MN.
Thanks to all who can help.
post-O-mati

What do you do about warp?

by post-O-mati » Sat, 05 Jan 2002 07:06:23


Use servers with low pings only. Green good/red bad. Look for a website with
DSL tweaks that will change some settings in the registry to hopefully
improve it. Last resort, your DSL provididers backbone sucks and you may as
well go back to a good modem and ISP for ***. I used to have DSL and am
now back on a 56k modem and my *** lag is no worse.

Bob

What do you do about warp?

by Bob » Sat, 05 Jan 2002 07:44:01

Doug,

First thing I would suggest is running a tracert to the race server and see
if there's bottleneck somewhere along the line.  If there is you can call
Quest and see if they can help.


Dana_Le

What do you do about warp?

by Dana_Le » Sat, 05 Jan 2002 12:07:58

check www.speedguide.net
 or www.dlwreports.com
The Other Larr

What do you do about warp?

by The Other Larr » Sat, 05 Jan 2002 13:09:25

I would run some traceroutes to see if there is a sour router in one of your
hops.

This is something we deal with on a constant basis with our Cable
Infrastructure, unfortunately.

It's all about Latency, not speed.  A 28.8 modem connection with 50ms
latency will provide a smoother on-line experience than a 1.5mbit/sec cable
modem with 1000msec latency (which, unfortunately, I've seen far too much
of).

-Larry


Ron Ayto

What do you do about warp?

by Ron Ayto » Sun, 06 Jan 2002 08:44:04

Hi,

There is a lot of misconception about latency, warping & quality for
on-line racing..
I agree that low latency is desirable for good on-line racing, but even
more important is good quality.
I live in Oz and race mainly with the guys in the USA, I use a 56k modem
slowed down to 26400 baud, which gives me average pings to the races I
participate in around the .400 to .600 mark, this is both in GPL & N4.
I very rarely warp or have any problems in GPL & N4 races with pings of up
to .600 ms, providing my quality stays around the .990 to 1.000
In the early days of GPL on-line we did a lot of testing with quality
verses latency issues, and providing your quality stays around the .990 to
1.000 (which it will do with a analogue modem connecting at less than V34
speeds and taking basic steps to improve quality, like data compression
off, error correction off, fine tuning your DUN etc) you will not have any
problems what-so-ever on-line, even if your latency is up around the .600
or even higher readings.
I have raced against most regulars in GPL since it was released, so anyone
I have raced against on VROC, or in the leagues I am affiliated with will
confirm that my Oz based higher latencies do not make me warp in the least.
In GPL F1, I can race warp free with pings around the .600 to .650ms.
In F2/FD & F3/FG the warp threshold for latency is even more forgiving with
pings up to .700 being acceptable.
I'm not saying that is ideal, as the lower the latency the better racing
will be, but latency is not the major cause of warping that a few seem to
think it is, the major culprit is poor quality.

Regarding N4, it isn't quite as forgiving as GPL in latency restraints, but
tests and races we have run in the N4 leagues I am/was involved with have
shown a latency tolerance of up to .500 is perfectly acceptable for close
warp free racing in N4, once again, providing quality is good.
It's just a shame that most of the servers on WON don't know or don't care
about the real reasons that create & induce warp.
If GPL & N4 had quality caps instead of latency caps, we would all see
better and more warp free racing.
That would allow a much wider range of users who have taken the time to
tune their analogue connection for warp free racing to participate in
racing on WON.
It's pathetic really, as I CAN connect at 56k and drop my latency enough to
join some of these "low latency capped" servers, but my quality becomes so
bad at 56k that I warp all the time, yet if I do the right thing to improve
my quality at the expense of latency so as I don't warp, I can't join the
same servers..
Doh,  that really helps educate new users to on-line racing, where as they
are all lead to believe that low latency is the cure to all, where as in
actual fact, it is only a very minor part of good warp free racing.
Quality is the key, not latency (within sensible limits of course).

Cheers,
Ron



> I would run some traceroutes to see if there is a sour router in one of
your
> hops.

> This is something we deal with on a constant basis with our Cable
> Infrastructure, unfortunately.

> It's all about Latency, not speed.  A 28.8 modem connection with 50ms
> latency will provide a smoother on-line experience than a 1.5mbit/sec
cable
> modem with 1000msec latency (which, unfortunately, I've seen far too much
> of).

> -Larry



> > I get warp all the time playing N4 online. What can I do about it?
> > I've got Qwest DSL 640/256 in Minneapolis, MN.
> > Thanks to all who can help.

Rob Adam

What do you do about warp?

by Rob Adam » Sun, 06 Jan 2002 08:58:36


Isn't it above 33.6 where the modem starts doing all kinds of compression
magic which affects quality? I'm just curious why you're going all the way
down to 26.4. I certainly understand why you can't run 56K.

I have DSL and normally my quality is essentially perfect and my latency low
(around 150) but I did have a few days where my ISP was having "issues" and
my lat was around 700-900. I found GPL unplayable due to the high latency,
even with no packet loss.

Ron Ayto

What do you do about warp?

by Ron Ayto » Sun, 06 Jan 2002 15:40:58

Hi Rob,

Based on the testing we have done with GPL over the last few years, we have
found that on analogue lines, depending on the quality of the lines in each
area, packet loss will start occuring at around the 28800 mark and
gradually increase as you approach the 33.6 mark.
This is of course a mute point when we are using error correction and data
compression at higher speeds, but at on-line speeds for mugs like me that
have to use analogue gear, the best speed for GPL seems to be around the
24000 to 26400 mark, once again depending on line conditions.
I have run as low as 14400 in GPL as a client with excellent results and
perfect quality, as you would expect at those speeds, but at those speeds
latency tends to become a bit more of an issue.
N4 is not as happy at low speeds and i have had better luck in N4 at speeds
from 28000 to 31000, though that is pushing the reliability threshold of
analogue modems & lines that have error correction turned off.
Latencies around .700 to .900 are getting too high to be feasible, though
it is still possible to race at those latencies in F2 & F3 cars, providing
we allow a bit more room to the other cars for the latency factor.

Cheers,
Ron



Glockenspie

What do you do about warp?

by Glockenspie » Mon, 07 Jan 2002 00:58:50

How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it.
You are forgetting something.........You can have your 50ms
connection, but it doesn't mean squat if your connection quality is
20%.

You can say what you want.........I will NEVER give up my cable!!!!!!

Todd

On Fri, 04 Jan 2002 04:09:25 GMT, "Larry \(The Other Larry\)"


>I would run some traceroutes to see if there is a sour router in one of your
>hops.

>This is something we deal with on a constant basis with our Cable
>Infrastructure, unfortunately.

>It's all about Latency, not speed.  A 28.8 modem connection with 50ms
>latency will provide a smoother on-line experience than a 1.5mbit/sec cable
>modem with 1000msec latency (which, unfortunately, I've seen far too much
>of).

>-Larry



>> I get warp all the time playing N4 online. What can I do about it?
>> I've got Qwest DSL 640/256 in Minneapolis, MN.
>> Thanks to all who can help.

Mitch Alatorr

What do you do about warp?

by Mitch Alatorr » Mon, 07 Jan 2002 09:29:39

I took what "The other Larry" said as an example not as a fact.  The
overhead of the analog to digital conversion is well over .50ms let alone a
connection to another server.

BTW...Hiya Ron!  How life down under bud?


> How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it.
> You are forgetting something.........You can have your 50ms
> connection, but it doesn't mean squat if your connection quality is
> 20%.

> You can say what you want.........I will NEVER give up my cable!!!!!!

> Todd

> On Fri, 04 Jan 2002 04:09:25 GMT, "Larry \(The Other Larry\)"

> >I would run some traceroutes to see if there is a sour router in one of
your
> >hops.

> >This is something we deal with on a constant basis with our Cable
> >Infrastructure, unfortunately.

> >It's all about Latency, not speed.  A 28.8 modem connection with 50ms
> >latency will provide a smoother on-line experience than a 1.5mbit/sec
cable
> >modem with 1000msec latency (which, unfortunately, I've seen far too much
> >of).

> >-Larry



> >> I get warp all the time playing N4 online. What can I do about it?
> >> I've got Qwest DSL 640/256 in Minneapolis, MN.
> >> Thanks to all who can help.

Will DeRiver

What do you do about warp?

by Will DeRiver » Mon, 07 Jan 2002 17:51:56


Yeah...i'm pretty sure he was just using that as an example.  =)
--
- Will DeRivera
- GPL Rank 103.93
- http://www.numic.net
- http://www.luxt.com
- Hi, I'm a sig virus.
- Please add me to the end of your sig and help me take over the world.

The Other Larr

What do you do about warp?

by The Other Larr » Mon, 07 Jan 2002 03:18:17

In the days of NROS, I used to purposely throttle my modem to 19.2
connections.

That gave me the best, warp-free racing I ever had.

It eliminated retries, a major warp inducer.

-Larry


> Hi,

> There is a lot of misconception about latency, warping & quality for
> on-line racing..
> I agree that low latency is desirable for good on-line racing, but even
> more important is good quality.
> I live in Oz and race mainly with the guys in the USA, I use a 56k modem
> slowed down to 26400 baud, which gives me average pings to the races I
> participate in around the .400 to .600 mark, this is both in GPL & N4.
> I very rarely warp or have any problems in GPL & N4 races with pings of up
> to .600 ms, providing my quality stays around the .990 to 1.000
> In the early days of GPL on-line we did a lot of testing with quality
> verses latency issues, and providing your quality stays around the .990 to
> 1.000 (which it will do with a analogue modem connecting at less than V34
> speeds and taking basic steps to improve quality, like data compression
> off, error correction off, fine tuning your DUN etc) you will not have any
> problems what-so-ever on-line, even if your latency is up around the .600
> or even higher readings.
> I have raced against most regulars in GPL since it was released, so anyone
> I have raced against on VROC, or in the leagues I am affiliated with will
> confirm that my Oz based higher latencies do not make me warp in the
least.
> In GPL F1, I can race warp free with pings around the .600 to .650ms.
> In F2/FD & F3/FG the warp threshold for latency is even more forgiving
with
> pings up to .700 being acceptable.
> I'm not saying that is ideal, as the lower the latency the better racing
> will be, but latency is not the major cause of warping that a few seem to
> think it is, the major culprit is poor quality.

> Regarding N4, it isn't quite as forgiving as GPL in latency restraints,
but
> tests and races we have run in the N4 leagues I am/was involved with have
> shown a latency tolerance of up to .500 is perfectly acceptable for close
> warp free racing in N4, once again, providing quality is good.
> It's just a shame that most of the servers on WON don't know or don't care
> about the real reasons that create & induce warp.
> If GPL & N4 had quality caps instead of latency caps, we would all see
> better and more warp free racing.
> That would allow a much wider range of users who have taken the time to
> tune their analogue connection for warp free racing to participate in
> racing on WON.
> It's pathetic really, as I CAN connect at 56k and drop my latency enough
to
> join some of these "low latency capped" servers, but my quality becomes so
> bad at 56k that I warp all the time, yet if I do the right thing to
improve
> my quality at the expense of latency so as I don't warp, I can't join the
> same servers..
> Doh,  that really helps educate new users to on-line racing, where as they
> are all lead to believe that low latency is the cure to all, where as in
> actual fact, it is only a very minor part of good warp free racing.
> Quality is the key, not latency (within sensible limits of course).

> Cheers,
> Ron



> > I would run some traceroutes to see if there is a sour router in one of
> your
> > hops.

> > This is something we deal with on a constant basis with our Cable
> > Infrastructure, unfortunately.

> > It's all about Latency, not speed.  A 28.8 modem connection with 50ms
> > latency will provide a smoother on-line experience than a 1.5mbit/sec
> cable
> > modem with 1000msec latency (which, unfortunately, I've seen far too
much
> > of).

> > -Larry



> > > I get warp all the time playing N4 online. What can I do about it?
> > > I've got Qwest DSL 640/256 in Minneapolis, MN.
> > > Thanks to all who can help.

The Other Larr

What do you do about warp?

by The Other Larr » Mon, 07 Jan 2002 03:24:02

I've been close to throwing my cable box out the window several times, as
have many who have Cox Cable (Roadrunner) in Northern ***ia).

Larry


> How can you be so rediculous? 50ms with a 28.8 dial up? I doubt it.
> You are forgetting something.........You can have your 50ms
> connection, but it doesn't mean squat if your connection quality is
> 20%.

> You can say what you want.........I will NEVER give up my cable!!!!!!

> Todd

> On Fri, 04 Jan 2002 04:09:25 GMT, "Larry \(The Other Larry\)"

> >I would run some traceroutes to see if there is a sour router in one of
your
> >hops.

> >This is something we deal with on a constant basis with our Cable
> >Infrastructure, unfortunately.

> >It's all about Latency, not speed.  A 28.8 modem connection with 50ms
> >latency will provide a smoother on-line experience than a 1.5mbit/sec
cable
> >modem with 1000msec latency (which, unfortunately, I've seen far too much
> >of).

> >-Larry



> >> I get warp all the time playing N4 online. What can I do about it?
> >> I've got Qwest DSL 640/256 in Minneapolis, MN.
> >> Thanks to all who can help.

Ron Ayto

What do you do about warp?

by Ron Ayto » Wed, 09 Jan 2002 18:15:06

Hiya Mitch, long time no see.. :)
You still driving that Milwaukee Iron machine around the ovals ? <G>
Life's pretty good Downunder mate, one day just sort of blurs into the next
one, you know how it is. :)
Take care Mitch, hopefully i'll catch you up on-line again soon, when i
eventually upgrade my dinosaur of a computer..

Cheers,
Ron



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