rec.autos.simulators

NASCAR3 Want list --add yours--

Richard Walk

NASCAR3 Want list --add yours--

by Richard Walk » Fri, 10 Oct 1997 04:00:00



Well I did post a similar request earlier in this thread, so you're not
the only one who wants it!

Cheers,
Richard

Quentin Christense

NASCAR3 Want list --add yours--

by Quentin Christense » Sat, 11 Oct 1997 04:00:00



> > I would like to see a 'mode' (like with the function keys for fuel, tire
> > temp etc) which will tell you the car that is physically in front of you
> > (ie not the guy one position ahead of you, but the guy physically 10
> > feet ahead of you.

> In N2 try F2 and then hit Enter.  It will display the time interval of
> the next cars ahead and behind you physically on the track.

> Mike Basden

> Remove *nospam* for e-mail replies.

Sorry, I have the original Nascar, I wasn't aware of the difference, In
Nascar (original) F2 will display the time interval of the cars ahead
and behind you in the race (laps) rather than physically.

        Cheers
Quentin.

--
                                     -/\_
            +                       -/\  \___    --==>
Quentin Christensen            ####//_\\___\_              +

You must make your enemy your bud   -\/ _/          +     --==>
and all will be well...              -\/
http://www.ozramp.net.au/~minx/index.html

Andrew Morrisse

NASCAR3 Want list --add yours--

by Andrew Morrisse » Sat, 11 Oct 1997 04:00:00

How about other 3d objects on the track, eg, orange cones at Watkins.  They
can be squashed or whatever too ;)

Don Hancoc

NASCAR3 Want list --add yours--

by Don Hancoc » Wed, 15 Oct 1997 04:00:00


> I think he was referring to cars cutting through the pits to try to better
> their qual attempts on certain tracks.



I'm an armchair NASCAR fanatic myself. Bought NASCAR racing when it
first came out - LOVED it! Bought N2 when it first came out - LOVED it!
I even converted from OS/2 to Win95 just so I could run the demo!!
Anyway, I've been thinking I got N2 about what I'd want in the next
version. About the only thing I can think of is a little more
fallability in computer drivers, and a moving pit crew and crowd. Maybe
make it easier to import new cars and make trucks an addon.
Sometime soon I'm hoping to be able to do more than turn a few laps in
practice!!
Don Hancock
Anonymou

NASCAR3 Want list --add yours--

by Anonymou » Thu, 16 Oct 1997 04:00:00

Just want to put in my 2 cents worth -

How about TRACK ACCURACY!!!!!!!

I've attended races at most of the tracks over the last 20 years and can
tell you Simmers out there that things ain't always what they seem.

Take Talladega, for example.

REAL THING                                           NASCAR 2
----------------                                -----------------
- No wall on outside of Pit Road                You guessed it - A wall outside of Pit
Road
- Track is Tan colored with black patch    Track is Grey or silver with a
few skids
   lines covering years of cracks
- No covered front stretch stands under   Cover stands.
  the Press tower between O.V. North
  and O.V. South.
- Cars sound like clean/crackling/           Cars sound like...Something.
Ain't a 850 horse
  booming/thunderous ENGINES            motor though.
- Track is NOT Smooth but rather very    Car travels over track with nary a
bump or jerk.
  bumpy and grainy.
- Infield grass inside of the dogleg is      Infield grass is a narrow
strip.
  HUGE.
- Access to the garage area is gained    No garage yet but also no roads
off of back stretch
  by roads in pit road as well as on the   that winds through to pitroad
  back stretch

Anyway, you get my point.  NASCAR 2 is the best thing out there but we need
to encourage Papyrus to do better.  The bar has been raised by the people
behind the accurate-to-within-10-centimeter CART Precision Racing.

Demand better, and keep it off the apron.

PC

Mike Fraz

NASCAR3 Want list --add yours--

by Mike Fraz » Thu, 16 Oct 1997 04:00:00

The main things *I* would like to see:

1-Crashes cause by AI (not involving me...contact with OTHER AI...)
2-A setup similar to NASCAR1 where you could run at ANY track no
matter what calendar you have loaded.
3-Damagable sides.
4-A STINKIN' TRACK EDITOR :)
5-Separate car shapes for each make with a way to alter them to make
your own.
6-All WC, BGN, and Truck tracks.
7-Damage more realistic (ex, you don't damage a tire every time you
hit the wall...I've seen cars slap the wall with the side of thier car
at 20mph IRL and just did a little sheet metal damage).
8-AI Speeds corresponding with real speeds at the real track.  None of
this 196mph ***at Dega when they only REALLY qual there at 193.
9-An option to decide what damage to fix and what not to.
10-When you wreck, if its bad, you sit behind the wall for a while and
get fixed.  Not like now where you get a little damage and you may
lose a lap, but if it goes beyond that you are out of the race.
11-More RANDOM random breakdowns.
12-Blown tires.
13-A few more setup options, such as track bars and ***s in the
springs.

Thats all I can think of right now.

Mike Fraze

r


>I'm an armchair NASCAR fanatic myself. Bought NASCAR racing when it
>first came out - LOVED it! Bought N2 when it first came out - LOVED it!
>I even converted from OS/2 to Win95 just so I could run the demo!!
>Anyway, I've been thinking I got N2 about what I'd want in the next
>version. About the only thing I can think of is a little more
>fallability in computer drivers, and a moving pit crew and crowd. Maybe
>make it easier to import new cars and make trucks an addon.
>Sometime soon I'm hoping to be able to do more than turn a few laps in
>practice!!
>Don Hancock

Mike Frazer
#11 American Airlines/STP/MBNA Ford, IGN
Prime Time Motorsports



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