Saw your posts on r.a.s. and just wanted to let you know that the
demo going up on our site tomorrow is based off the final code and is
completely different from the previous early look version we put out.
There
are some options that were left out to keep the size down (no in-game
racing
music) but that is all detailed in the readme. Essentially, the demo
randomly selects different race modes (weather conditions, race type
[singel
race & hot pursuit], AI competitive level, etc). We also think we've
totally addressed all the concerns about the handling/ physics since we
spent months tweaking them after the initial demo. Enjoy...
cheers/ Peter Royea - Electronic Arts