wrecked. So I don't have a clue what the problem is. Maybe the
program calculates which cars would have survived?
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Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
Tonight I was racing in NASCAR 99 and caused a big pile-up.
Went back and reviewed the wreck and so something odd.
After 7 or 8 cars crashed into a pile, the other cars would go THROUGH
the wreck as if they didn't exist.
I thought maybe it was a bug.
Rebooted tried a new race.
Same thing.. Once 5 to 8 cars get in a wreck, the rest of the cars
pass through the crash.
Then I thought, well maybe 3dfx is using a Z-buffer, so I ran the
non-accelrated .exe.
Same thing.
What the hell is up with that?
That takes a lot of the realism away.
I bet real nascar drivers wish they could no that.
And for the nay-sayers, Yes I have all graphics on, full realism, full
damage.
Try it your self and see.. Cause a big pile up.. after the 7th or so
car crashes, start watching the other cars that SHOULD be slamming
into the pile0up go right through cars.
This stinks...
I do NOT remember NASCAR 2 doing this. I sold N2 to get N99
While I'm harping on Papy/Sierra, how come in Cart Racing you can't
get full screen replay's?
You could in Indy Car 2.. I thought Cart Racing was the same except
ported to Win95 and no Indy Licensing.
And don;t say they can't do full screen replay's, N99 has full screen
option.
Could someone please help on the 2 points above?
Thanks a lot.
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-Gunslinger-