On Wed, 26 Jul 2000 21:47:55 +1000, "Luke Phillips"
>Ive been having problems with the track in GP3. When you are on flat ground
>it is fine, but once you get to a corner with camber, or a hill, anything
>where the track has a change of shape, you get black polygons all over it.
>its acceptable but makes it hard when you are pushing ultra hard.
>On a lighter note, despite that people are complaining about GP3 being too
>similar to GP2, i think it has been upgraded ALMOST everywhere that is
>needed. Sounds, season updates is easily fixed, but the weather effects are
>simply awesome and the physics seem good (although may not be totoally
>realistic, but neither is driving a f1car with a jeans, t-shirt no helmet
>and a plastic steering wheel.) Top job geoff!
Even though I am amongst those who didn't blow their expectations out
of proportion, I *do* am disappointed with some of the little bugs
that were already in GP2 and are still in GP3 it seems:
- 8s pitstops for broken wings! (if it is a *choice*, then it is a
poor one!)
- still no choice for number of laps in quickrace
- still only sound from your own car
- still no option to set a longer/shorter distance for the bitmap-cars
Now, apart from the sound, these are some features that wouldn't have
ANY impact at all on the core aspects of the game. I find this
strange.
JoH