etc... but, I assume everyone got it to at least start?
I d'led it off alt.binaries.games, unrar'd it, ran the self extractor and
fired it up...
Monitor "blinks" two times, two splash screens, a hint of a menu sound and
crash to desktop.
Voodoo2 SLI is supported according to the faq, as is my SB16... I'm pretty
much stumped as I haven't had anything not run *at all* on this machine
since owning it.
Complete specs:
PIII 450MHz, 128Mb RAM, 2xVoodoo2 (12MB) SLI, Win98SE, DirectX7.0a... DX7.0a
reference drivers for the V2's and latest drivers for SB16 (installed those
trying to get N4 demo to work). Faq says something about tripple buffering
needing to be enabled, but I can't find that setting for D3D. Tried both
ways on triple buffering for Glide, but that made no difference.
Guess I'd be hard pressed to get support for a leaked demo, so any ideas?
Thanks,
Jan.
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