3.11/Ati Rage 2mb gfx card"
Or try to develop it one one...hirr, hirr.
:)
/Matt Knutsen
> having to go out every year and spending another $35-$50 for a new sim."
> Gee how come Microsoft didn't write 1 version of Windows and Office ?
How
> come IBM couldn't get MVS on their first try ?
> If statements like you made don't make you look bad enough then think what
> real racing costs. I get a lot of entertainment for $50 a year. My real
> Late Model stock car costs me a minimum of $1,000 bucks each time I take
it
> to the track, and that's if I don't wreck.
> I also develop software and, believe me, anyone who writes code would love
> to get everything right the first try.
> If you can't afford $35 to $50 a year to go (simulated) racing then get a
> better job and stop wasting your time on newsgroups.
> > Nothing against Papyrus or Sierra, but this is a problem that the Nascar
> > sims by Papyrus have had for quite some time, and it always seems that
> > they "get better" with each progressive release. I can't understand why
> > it is that they just can't get it right without us having to go out
> > every year and spending another $35-$50 for a new sim. Some of their
> > releases (Nascar 3), I couldn't even run a lap without the car spinning.
> > I'm running Nascar 2002 now, and it pisses me off so much that I almost
> > hate to play it. And if it isn't enough that you have to fight to keep
> > the car going straight, don't even get tapped by another car AT ANY
> > track, it sends you into the wall. No matter what setup you use. To tell
> > you the truth, the "grip" of the cars doesn't seem to have gotten any
> > better, ever. This is one reason I don't rush out and buy NR2K3, because
> > I'm kinda tired of the "wow, this version is so much better than last
> > years", just seems like a marketing ploy to me.