rec.autos.simulators

RBR? TI4600?

Plowboy

RBR? TI4600?

by Plowboy » Thu, 09 Sep 2004 06:16:53

I saw someone say that they thought it should have the 5xxx cards to work
well?  Anyone lese on antique gfx cards trying this game out?
JM

RBR? TI4600?

by JM » Thu, 09 Sep 2004 07:52:01



I have a ti4200 with 128mb- had a couple of stutters, and to be fair I've
only been on the rally school stages so far, but it seems fine.  running
1024x768.

Your mileage may vary :-)

cheers
John

Alan Bernard

RBR? TI4600?

by Alan Bernard » Thu, 09 Sep 2004 08:51:39


I have a t4200 (128 meg).  Seems fine with my Pentium 4 2.2

There is one setting in the RichardBurnsRally.ini file that some say cures
stuttering.  It should look like this,

WaitRetrace = false

I also turn shadows off, as they are frame killers.  I have the game set at
1024x768x32 with everything on "high" and shadows off.  You might try also
lowering "particles", as, like "shadows", "particles" is a frame-rate
killer.

The game runs pretty decently for me.  I wouldn't really call a t4200 or
t4600 an ancient card.  A Geforce 3, yes.  :)

Alanb

Sting3

RBR? TI4600?

by Sting3 » Thu, 09 Sep 2004 09:35:20

Thanks Alan & JM...

Ill be getting it I think...



>>I saw someone say that they thought it should have the 5xxx cards to work
>>well?  Anyone lese on antique gfx cards trying this game out?

> I have a t4200 (128 meg).  Seems fine with my Pentium 4 2.2

> There is one setting in the RichardBurnsRally.ini file that some say cures
> stuttering.  It should look like this,

> WaitRetrace = false

> I also turn shadows off, as they are frame killers.  I have the game set
> at 1024x768x32 with everything on "high" and shadows off.  You might try
> also lowering "particles", as, like "shadows", "particles" is a frame-rate
> killer.

> The game runs pretty decently for me.  I wouldn't really call a t4200 or
> t4600 an ancient card.  A Geforce 3, yes.  :)

> Alanb

Ginette/Jea

RBR? TI4600?

by Ginette/Jea » Thu, 09 Sep 2004 09:51:10

Those cards are still monters in directx 8.1.




> >I saw someone say that they thought it should have the 5xxx cards to work
> >well?  Anyone lese on antique gfx cards trying this game out?

> I have a t4200 (128 meg).  Seems fine with my Pentium 4 2.2

> There is one setting in the RichardBurnsRally.ini file that some say cures
> stuttering.  It should look like this,

> WaitRetrace = false

> I also turn shadows off, as they are frame killers.  I have the game set
at
> 1024x768x32 with everything on "high" and shadows off.  You might try also
> lowering "particles", as, like "shadows", "particles" is a frame-rate
> killer.

> The game runs pretty decently for me.  I wouldn't really call a t4200 or
> t4600 an ancient card.  A Geforce 3, yes.  :)

> Alanb

eppy

RBR? TI4600?

by eppy » Thu, 09 Sep 2004 14:40:57

I'm running a ti4600 on a P4 3.2Ghz.

It was running ok, but with the occsaional jerkiness when panning around
(hairpins) or with a long field of view  (Canberra).

This started to bother me as my times improved - especially in Australia I
found that things seemed to be happening in slow motion. Turning graphics to
low and disabling the AA didn't help, so now I'm running at 800x600 and
things are very smooth.

To be honest, RBR works very well in 800x600 - much better than most when
comparing to 1024.768.

However, its time for a new graphics card. I'm tempted to go for one of hte
top of the line cards (I bought the ti4600 the week it first appeared in
stock), but am wondering whether to hold off until I get a PCI-X system.


fredrickso

RBR? TI4600?

by fredrickso » Thu, 09 Sep 2004 15:33:26

From what I read PCI-X is useless unless you are doing video editing and
want no hiccups while playing around with huge files... doesnt really seem
useful for games.

Magnus Svensso

RBR? TI4600?

by Magnus Svensso » Thu, 09 Sep 2004 20:45:00


>> However, its time for a new graphics card. I'm tempted to go for one of
>> hte top of the line cards (I bought the ti4600 the week it first appeared
>> in stock), but am wondering whether to hold off until I get a PCI-X
>> system.

>From what I read PCI-X is useless unless you are doing video editing and
>want no hiccups while playing around with huge files... doesnt really seem
>useful for games.

Both yes and no. It's not useless as such, just that the current crop
of cards(X800, GF6800) doesn't necessarily utilize it to the fullest.

One of the main features of PCIe is that the upload and download
bandwidth from the card to the computer is the same. That could
conceivably spawn some cool programming tricks and features for
upcoming cards. Waiting to get PCIe would be playing it safe for
possible graphics upgrades also.

And oh yeah, PCI-X isn't the same as PCI-express(PCIe), they're
separate technologies.


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