practise in the game for what it is intended, you'd be able to figure that
out. I could care less if they actually put yellows in the game for
practise sessions--the point is (and had been all along) that the AI need to
NOT IGNORE cautionary incidents and turn them into catastrophes. They
should react as though they were in a race (trying to preserve their car)
and as though their lives were at stake. We observe this behaviour and
learn what to expect in a race. 20 car pile-ups every 10 minutes is not a
simulation, nor is it entertaining.
Marc.
> absurd. We are talking about the GAME. Why the hell would you want to
drive
> around the track doing 60 during a practice session or even go sit in the
> pits like the real drivers? With the ability to go to a training session
> with NO AI cars there is absolutely NO reason to have yellows in the
> practice. Although the main reason is that it would be awfully boring and
> the only practice you would be getting was driving under yellow. WOW! What
> fun that would be! HEY MOM! I PAID $50 to drive around a track at 60 MPH
> during a practice session! Isn't that great!
> "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> news:Rp%h6.229738$f36.9218076@news20.bellglobal.com...
> > They have yellows during practise? That's absurd...I heard from a
> reliable
> > source!! :)
> > Marc.
> > "Cliff Roman" <crom...@frontiernet.net> wrote in message
> > news:969nf7$1g1i$1@node17.cwnet.frontiernet.net...
> > > In a way I would agree, but think about how it would work.
> > > When there is a "Yellow" during a real WC Practice, they basically all
> go
> > > into the pit and sit there until the mess is cleaned up.
> > > I do not know about you, but if I am practicing with the AI, the last
> > thing
> > > I want to do is go sit in the pit for 5 min while the game simulates
> > > cleaning up the mess
> > > There is NO pace car on yellows during practice
> > > "Mick" <micks...@earthlink.net> wrote in message
> > > news:3A88573E.1DDA0F91@earthlink.net...
> > > > I think practice should have yellows too. At *least* as an option..
> > > > Marc Collins wrote:
> > > > > The AI during "incidents" in practise sessions in N4 is absurd.
> > > > > Marc.
> > > > > "Vintook" <Vint...@home.com> wrote in message
> > > > > news:ZdIh6.15360$ra.1480578@typhoon.kc.rr.com...
> > > > > > No, I happen to have a brain and realize that yellows during
> > practice
> > > is
> > > > > > absurd.
> > > > > > Vintook
> > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > > news:XVjh6.88335$Pm2.1831284@news20.bellglobal.com...
> > > > > > > Thanks for the useful suggestion. You don't happen to work
for
> > > Sierra,
> > > > > do
> > > > > > > you?
> > > > > > > Marc.
> > > > > > > "Vintook" <Vint...@home.com> wrote in message
> > > > > > > news:_2jh6.10377$ra.897918@typhoon.kc.rr.com...
> > > > > > > > Running a testing session would alleviate your problems.
Then
> it
> > > would
> > > > > > > just
> > > > > > > > be you on the track.
> > > > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in message
> > > > > > > > news:RZhh6.221134$JT5.8117966@news20.bellglobal.com...
> > > > > > > > > Whether I return it or not has no bearing whatsoever on
> > whether
> > > I
> > > > > post
> > > > > > > an
> > > > > > > > > opinion here...or what that opinion may be.
> > > > > > > > > Yellows in practise...yes. Do you think that it is just a
> > free
> > > for
> > > > > > all
> > > > > > > in
> > > > > > > > > the real NASCAR practise sessions? The point was that the
> > AI's
> > > > > sense
> > > > > > of
> > > > > > > > > what is around them seems to be triggered by the yellow
flag
> > > because
> > > > > > > > during
> > > > > > > > > a race, under a yellow flag situation, they act
reasonably.
> > > During
> > > > > > > > practise
> > > > > > > > > mode, under what would be a yellow flag situation if there
> > were
> > > > > yellow
> > > > > > > > > flags, the AI drive like suicidal, homicidal maniacs.
> > > > > > > > > Marc.
> > > > > > > > > "Vintook" <Vint...@home.com> wrote in message
> > > > > > > > > news:Jeeh6.4646$xh3.406740@typhoon.kc.rr.com...
> > > > > > > > > > Are you going to return it? If your answer is no then
you
> > > really
> > > > > > can't
> > > > > > > > > bitch
> > > > > > > > > > cause you are going to keep it anyway. Oh, and yellows
in
> > > > > > > > > > practice??????????? HUH???????
> > > > > > > > > > "Marc Collins" <marc_coll...@sympatico.ca> wrote in
> message
> > > > > > > > > > news:J%3h6.219020$JT5.8018949@news20.bellglobal.com...
> > > > > > > > > > > I told the NH guys that nothing is more annoying than
> > > finding
> > > > > > > glitches
> > > > > > > > > or
> > > > > > > > > > > bugs within 5 minutes of running the game. Well,
after
> a
> > 2
> > > hour
> > > > > > > > > > > installation procedure due to the security BS on the
> > CD-ROM,
> > > I
> > > > > > > > launched
> > > > > > > > > > N4.
> > > > > > > > > > > Two immediate problems: there are no yellows during
> > > > > practise...and
> > > > > > > > that
> > > > > > > > > > > seems to mean that the AI drive as though slower or
> > disabled
> > > > > > > vehicles
> > > > > > > > > > don't
> > > > > > > > > > > exist. Ramming time...about the same degree of
> stupidity
> > as
> > > the
> > > > > > AI
> > > > > > > on
> > > > > > > > > pit
> > > > > > > > > > > lane in NH. A ridiculous number of incidents while
> > running
> > > > > > > > > > practise...most
> > > > > > > > > > > of which turn into catastrophes because the rest of
the
> > > field
> > > > > just
> > > > > > > > piles
> > > > > > > > > > in
> > > > > > > > > > > without even attempting to brake.
> > > > > > > > > > > The second is just silly: when you visit a track that
> has
> > a
> > > > > > smaller
> > > > > > > > > field,
> > > > > > > > > > > the field size remains at the reduced number even when
> you
> > > go
> > > > > back
> > > > > > > to
> > > > > > > > a
> > > > > > > > > > > track that permits more. There should be an obvious
> > option
> > > or
> > > > > > > default
> > > > > > > > > to
> > > > > > > > > > > maximum field size for those who prefer that.
> > > > > > > > > > > "Damping" in the FFB set-up...where is the explanation
> of
> > > what
> > > > > > this
> > > > > > > > does
> > > > > > > > > > and
> > > > > > > > > > > how to set it? I hope it won't take a year to figure
> out
> > > the
> > > > > best
> > > > > > > way
> > > > > > > > > to
> > > > > > > > > > > adjust FFB like it did with GPL.
> > > > > > > > > > > What the hell is with the wheel flailing around when
you
> > rev
> > > up
> > > > > > the
> > > > > > > > > engine
> > > > > > > > > > > in neutral?? Is someone suggesting the front wheels
are
> > > > > actually
> > > > > > > > > turning
> > > > > > > > > > > like that???? A bit of rocking from the engine torque
> > would
> > > be
> > > > > > > > > > sufficient.
> > > > > > > > > > > Lastly, the damage is quite relaxed--even on
> "Realistic."
> > > You
> > > > > can
> > > > > > > get
> > > > > > > > > > > slammed into by someone running at full speed and
still
> > > drive
> > > > > away
> > > > > > > > with
> > > > > > > > > > just
> > > > > > > > > > > localised damage. So far, there are several ways N4
is
> > > actually
> > > > > > > worse
> > > > > > > > > > than
> > > > > > > > > > > N3. Fortunately, the whole GPL base for the game
works
> > > well, as
> > > > > > > > > expected.
> > > > > > > > > > > Marc.
> > > > > > > > > > > --
> > > > > > > > > > > marc_coll...@sympatico.ca
> > > > > > > > > > > Your mouse has moved. Windows must be restarted for
the
> > > change
> > > > > > > > > > > to take effect. Reboot now?