rec.autos.simulators

So what's so great about GPL anyway ?

massivechicke

So what's so great about GPL anyway ?

by massivechicke » Wed, 29 Jan 2003 17:24:28

Mr Gerry Smartarse Aitken, go ahead and ask anyone in the australian sim
racing group (www.asrg.org) just how 'crap' a sim racer I am. It's got
nothing to do with it. The fact is that GPL never did it for me. I'm not
saying I didn't like it - I just don't have the same godlike view of it that
you guys have. Can't you respect my point of view, or is that beyond you?

massivechicken



> > "Tim O", you are my saviour. My personal Jesus Christ. I thought I was
mad.
> > I thought I was alone. Now I know there are others. Others like me who
never
> > really "got" GPL. I'm tempted to elaborate but TIM O you've already said
> > everything for me. Perhaps GPL 2 will do "it" for me :)

> You mean you were ***at it?

John Simmon

So what's so great about GPL anyway ?

by John Simmon » Wed, 29 Jan 2003 20:17:19

I remember trying the demo before GPL was released and thinking it
was gonna be a ***sim.  In fact, I didn't even buy it until a
couple of months after it became available, and I have never once
regretted spending the money.

Like any other PC game, it simply isn't for everyone.

And despite my aversion to open-wheel racing, I'd most definitely
spend the money on a "GPL2".



> Mr Gerry Smartarse Aitken, go ahead and ask anyone in the australian sim
> racing group (www.asrg.org) just how 'crap' a sim racer I am. It's got
> nothing to do with it. The fact is that GPL never did it for me. I'm not
> saying I didn't like it - I just don't have the same godlike view of it that
> you guys have. Can't you respect my point of view, or is that beyond you?

> massivechicken




> > > "Tim O", you are my saviour. My personal Jesus Christ. I thought I was
> mad.
> > > I thought I was alone. Now I know there are others. Others like me who
> never
> > > really "got" GPL. I'm tempted to elaborate but TIM O you've already said
> > > everything for me. Perhaps GPL 2 will do "it" for me :)

> > You mean you were ***at it?

massivechicke

So what's so great about GPL anyway ?

by massivechicke » Wed, 29 Jan 2003 20:29:20

Thanks John :) I've never regretted buying GPL either. Roll on GPL2!!


> I remember trying the demo before GPL was released and thinking it
> was gonna be a ***sim.  In fact, I didn't even buy it until a
> couple of months after it became available, and I have never once
> regretted spending the money.

> Like any other PC game, it simply isn't for everyone.

> And despite my aversion to open-wheel racing, I'd most definitely
> spend the money on a "GPL2".



> > Mr Gerry Smartarse Aitken, go ahead and ask anyone in the australian sim
> > racing group (www.asrg.org) just how 'crap' a sim racer I am. It's got
> > nothing to do with it. The fact is that GPL never did it for me. I'm not
> > saying I didn't like it - I just don't have the same godlike view of it
that
> > you guys have. Can't you respect my point of view, or is that beyond
you?

> > massivechicken




> > > > "Tim O", you are my saviour. My personal Jesus Christ. I thought I
was
> > mad.
> > > > I thought I was alone. Now I know there are others. Others like me
who
> > never
> > > > really "got" GPL. I'm tempted to elaborate but TIM O you've already
said
> > > > everything for me. Perhaps GPL 2 will do "it" for me :)

> > > You mean you were ***at it?

Tim

So what's so great about GPL anyway ?

by Tim » Wed, 29 Jan 2003 21:08:34

On Tue, 28 Jan 2003 16:07:19 +1100, "Gene Penman"


>"Tim O", you are my saviour. My personal Jesus Christ. I thought I was mad.
>I thought I was alone. Now I know there are others. Others like me who never
>really "got" GPL. I'm tempted to elaborate but TIM O you've already said
>everything for me. Perhaps GPL 2 will do "it" for me :)

Ya know, even though I wound up preferring more modern era sims over
GPL, I would buy GPL 2 on the day of it's release also. I'd have to
give it a chance, even though I'd prefer to see Papy do a rally sim,
or at least another realistic offroad sim like SODA. (CORR?)

BTW, Gerry mentioned the difficulty of GPL being what caused people
not to like it (at least that's how I interpret "you were ***at
it"), but I loved SODA, which was also very difficult.
It bums me out that it came out right at the dawn of 3D, and only got
Rendition acceleration. Direct 3D support would have made this one
timeless for me, just like GPL is for many here.

Malc

So what's so great about GPL anyway ?

by Malc » Wed, 29 Jan 2003 22:59:20


I was Elite on the BBC, and the PC version (74Kb!) but I never got all that
far with Frontier & First Encounters. Still got them though. I moved onto
I'76 after that.

It's not the genre, it's the quality of the game ;-)

Malc.

Gerry Aitke

So what's so great about GPL anyway ?

by Gerry Aitke » Thu, 30 Jan 2003 01:49:14


> Mr Gerry Smartarse Aitken, go ahead and ask anyone in the australian sim
> racing group (www.asrg.org) just how 'crap' a sim racer I am. It's got
> nothing to do with it. The fact is that GPL never did it for me. I'm not
> saying I didn't like it - I just don't have the same godlike view of it that
> you guys have. Can't you respect my point of view, or is that beyond you?

> massivechicken

Re: GPL

So how slow were you then?

Just curious.

Gerry

Gene Penma

So what's so great about GPL anyway ?

by Gene Penma » Thu, 30 Jan 2003 06:53:34

I'm falling in to the age old trap here of arguing with an idiot - they
bring you down to their level and beat you with experience... but I'll keep
going out of pure fascination alone.

I only ever really got 'not slow' at monza (my PB was sub 1:30), the other
tracks I wasn't bad but I didn't stick with GPL for more than 6 months.
Nurburgring was an awesome track too.

Gerry, I liked GPL. I showed it off to my friends. I played it a lot. But it
didn't last 6 years like it has with you guys. Yes, I've got ALL the addons.
Yes, I've played on VROC. Yes, I've raced in a GPL league. I had a recent
bout of 3 months of GPL as I once again tried to force myself to like it.
The difference is I lost interest very quickly. I've spent a hell of a lot
more time on GTR2002 and N4/2002, purely because I think they are more
realistic. I wish I was like you with your GPL fascination but I'm not, and
no amount of arguing the toss is going to change mine, Tim-O's and no doubt
countless others who don't regularly drive GPL.

Why don't I drive it? Because it doesn't 'feel' right to me. It's a hell of
a lot of fun, but I just can't imagine any real car EVER handling like a GPL
car. Papy have gotten better and better, so I look forward to GPL2 if that
eventuates.

I look forward to your level headed, thoughtful, respectful and intelligent
reply. lol.

massivechicken



> > Mr Gerry Smartarse Aitken, go ahead and ask anyone in the australian sim
> > racing group (www.asrg.org) just how 'crap' a sim racer I am. It's got
> > nothing to do with it. The fact is that GPL never did it for me. I'm not
> > saying I didn't like it - I just don't have the same godlike view of it
that
> > you guys have. Can't you respect my point of view, or is that beyond
you?

> > massivechicken

> Re: GPL

> So how slow were you then?

> Just curious.

> Gerry

Nathaniel Porte

So what's so great about GPL anyway ?

by Nathaniel Porte » Thu, 30 Jan 2003 10:16:59


Not quite a car, but a single-engine ProKart in the rain handles scarily
like a cross between the Brabham and the Ferrari in the dry...

Gene Penma

So what's so great about GPL anyway ?

by Gene Penma » Thu, 30 Jan 2003 11:41:40

heh yeah that's the feeling I'm talking about :)

massivechicken




> > Why don't I drive it? Because it doesn't 'feel' right to me. It's a hell
> of
> > a lot of fun, but I just can't imagine any real car EVER handling like a
> GPL
> > car. Papy have gotten better and better, so I look forward to GPL2 if
that
> > eventuates.

> Not quite a car, but a single-engine ProKart in the rain handles scarily
> like a cross between the Brabham and the Ferrari in the dry...

Jan Verschuere

So what's so great about GPL anyway ?

by Jan Verschuere » Thu, 30 Jan 2003 20:54:51

You can't even compare the sensations of driving a real car and a simulated
car. The important thing (for any sim) is there's consistent relation
between the sensation the sim gives to the driver and what the on-screen car
does. Driving a virtual car is as much about pre-empting it as a real one.
That said, there is a lot of questionable stuff going on in GPL... the way
the tyres work, the differential (especially when running an open diff...
compare to LFS) and it's response to sudden upsets like kerbs, no doubt
about it. Another thing about GPL is really whacko setups can be as fast or
even faster than "proper" ones. Whether or not these settings are feasible
in RL and they never occurred to the guys at the time or whether, as is my
opinion, the reason they work is the fact the parts in question are
unbreakable in the sim, they do allow for some weird sensations and for some
pretty far out stuff to be pulled off in the driving department.

Like I said before in this thread, it takes a real effort on the part of the
driver to complete the illusion in GPL. Perhaps most of us are just lucky we
did this without thinking about it.

Jan.
=---

Gerry Aitke

So what's so great about GPL anyway ?

by Gerry Aitke » Fri, 31 Jan 2003 03:51:22

Gene

<SNIP>

There are many people with a lot of single seater experience who say GPL
is very realistic as far as car handling goes. Have you any real world
knowledge to base your conclusion on?

Also, did you use FFB with GPL?

Will that do? :)

Very respectfully yours

Gerry

Gene Penma

So what's so great about GPL anyway ?

by Gene Penma » Fri, 31 Jan 2003 06:45:36

Hey Gerry,

The only single seaters I raced was go karts...still do as a hobby, but I'm
not in competition anymore like 5 years ago! I also club raced a 998 mini
cooper, in autocrosses and track days (Phillip Island, Winton etc). I crack
out the 300ZX on Phillip Island once a year for some time trial action. GPL
does indeed feel real in general, but there are certain things that don't
feel right and put me off.

What I'm trying to say is, there are other sims out there that for ME
simulate driving a little better. As Jan says, there are a lot of weird
things going on in the GPL engine. Because it blew every other 'sim' out of
the water when it was released, people are now a little blind to this fact I
think. Sort of starstruck. Someone like me, who gave GPL a good go but let
it rest for 5 years and comes back to it, notices these things probably a
little more than people who've been at it solidly since release.

As for my controller, I use the BRD speed 7 pedals with a momo force wheel.
And yes, it had nice FF effects. :)

With utmost respect,
massivechicken


Tony Rickar

So what's so great about GPL anyway ?

by Tony Rickar » Fri, 31 Jan 2003 07:46:20


> What I'm trying to say is, there are other sims out there that for ME
> simulate driving a little better. As Jan says, there are a lot of weird
> things going on in the GPL engine. Because it blew every other 'sim' out of
> the water when it was released, people are now a little blind to this fact I
> think. Sort of starstruck. Someone like me, who gave GPL a good go but let
> it rest for 5 years and comes back to it, notices these things probably a
> little more than people who've been at it solidly since release.

Yet GPL is one of the only sims not to have third party physics updates as the
general 3rd party community don't have the facility. The remainder seem to have
a plethora of "real" physics updates all of which claim to offer real car like
driving yet are so different in feel from each other.

To me this just highlights the personal preference in feel from these sims. They
*have* to fool the brain into providing that sensation of losing the backend,
replacing the seat of the pants feel from the physics via visual, audible and
force feedback cues. For a considerable number, GPL has provided that feel and
still does, unsurpassed by anything that has come out for that genre.

For others there will be alternative sims that have that combination of factors
to provide that feel. Doesn't mean either set are wrong - its just what works
for each individual. Just as in any racing series what suits one driver
perfectly is an evil pig for another, I would argue the substitue cues for real
physics exaggerate this even more.

As Jan has said some have adopted a driving style and car setup approach which
matches as closely as possible to real life. For those GPL seems the most
realistic simulator available simply because there is a match between the cues
and driving style. Doesn't mean anyone else is wrong - it simply fits.

Personally I prefer the graphical style of Papy sims to the EA F1 series. With
the add ons GPL is a more immersive and easy on the eye sim, whilst the EA
series provide great static shots but the in game graphics leave me cold. Purely
my preference. It may not seem important but I think it adds to the visual cues
and hence the feel factor again.

Despite its age I can't think of a sim (exluding Nascar) that provides a better
feel factor, regardless of the known limitation of the engine at extremes. That
is with some extensive times away from the sim as new things come out and one
expects to ditch GPL just as F1GP, ICR, GP2, ICR2, RS were ditched
unceremoniously as a new toy came out top replace it beforehand.

All IMHO off course!

Cheers
Tony

Nathaniel Porte

So what's so great about GPL anyway ?

by Nathaniel Porte » Fri, 31 Jan 2003 08:01:46


<snip>

OK  I suspect this is a difference in opinion here, but anyway, here goes:

When I bought GPL I bought it for 5. I wanted it to be worse that GP3 - I
thought all the people who came to the various GP3 forums preaching about
GPL were trolling, and were wronig. When I played GPL, it was so hard I gave
up and went back to GP3. When I got bored of GP3, I came back to GPL, and
got into it. Despite trying my damnest not to like it (to protect GP3)

I said in another post that a cross between the GPL Brabham and the GPL
Ferrari handles scarily like a prokart in the rain. I think that GPL is the
only non-NASCAR sim to be close enough to handle like a car would in
reality. I doubt they got it right for the cars they are simulating, but
they got it right for a car. That's better than most IMO.


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