>>> Judging from the screenshots at Terminal Reality's site, if this thing
>>> has good car physics, AI, and 3D implementations, Papyrus is dead
>>> meat.
>>It'll take more than a bunch of screen shots to convince me this game is
>>a world beater. Yes, the screen shots look GREAT...but until there's a
>>product, who's to say whether it's another ICR2 (which plays great,
>>looks okay) or an F1 (which looks great, but plays like crap).
>I agree. But it is a decent start. What really scares me is that they've
>made no attempt to get any features out in the public, other than a "realistic
>physics model". Come on - just give us some dirt.
>>At least we know these guys did a decent job with the physics in Monster
>>Truck Madness.
>I saw and played the demo, and I didn't think much of it. It was decent, but
>Nascar2 is a much better thrill.
>>It sure doesn't look like they did everything they could with the
>>dashboard. And the screenshot of Greg Moore's car shows that the game
>>is "kid proof"....no tobacco (and probably ***) sponsor names
>>allowed. Will this game allow us to paint cars to match the real thing?
>I sure hope so - that's what makes the Papyrus games so great - that we can
>fill in the blanks that licensing caused. If they don't, I'd bet sales
>would be hurt big time.
>>This game won't kill Papyrus regardless. It might wake them up a bit
>>and maybe we'll see ICR3. Hell...Papy could repackage ICR2 with 3Dfx
>>support and call it Papyrus CART 3D and I'd buy the damn thing no
>>questions asked...
>I agree, but I'm a bit worried. Would CART give *official* licensing status
>to competing PC titles? And would all the cars/tracks be included on both? I
>hope we'll have both - the competition would be great for us buyers. I just
>hope we're not left with a step backward from ICR2.
>Andy
> Andy Backa The only skills I have the patience to learn are
> - Calvin and Hobbes
> Chewey Pages: http://www.racesimcentral.net/
I agree with all of the above - my biggest worry is that they will go
to Direct X for Windows 95 play. I have played both versions of
Indycar 2, the Dos and the DirectX for Win95, and the DOS literally
blows away the DirectX version for driveability.