rec.autos.simulators

GPL and CH Flight Yoke/pedals problem

Maps

GPL and CH Flight Yoke/pedals problem

by Maps » Tue, 18 May 1999 04:00:00

They hook up fine, but the flight yoke (used as a steering wheel) is
so ultra-sensitive that I can't really use it. Yes, I've got the
"steering lock" (steering ratio or whatever GPL has renamed it) to the
maximum extreme (20:1 I think), and I've tried both the directX driver
and the generic (generic was a bit less disastrous). I know previous
sims have been excellent with the yoke (ICR2, in particular).

Is there something in an INI file I can tweak to reduce the
sensitivity?

Please post here. Thanks

Trey Beh

GPL and CH Flight Yoke/pedals problem

by Trey Beh » Tue, 18 May 1999 04:00:00


>I've got the
>"steering lock" (steering ratio or whatever GPL has renamed it) to the
>maximum extreme (20:1 I think)

I use the CH yoke in GPL, and have great results from it. Sounds like you've
gone the wrong way on steering ratio. You should LOWER it from the default, not
RAISE it to 20:1. Ratios like this make all cars extremely twitchy.

Trey Behan

SteveBla

GPL and CH Flight Yoke/pedals problem

by SteveBla » Tue, 18 May 1999 04:00:00


>I use the CH yoke in GPL, and have great results from it. Sounds like you've
>gone the wrong way on steering ratio. You should LOWER it from the default,
>not
>RAISE it to 20:1. Ratios like this make all cars extremely twitchy.

Nope; sorry; wrong-o.  A 20:1 ratio is much LESS twitchy than say, a 12:1
ratio.  As for the CH yoke, I don't know how much mechanical rotation it has
lock-to-lock, but if it's 180 degrees or less, you'll do well to use slow
ratios(18-20:1 or so) and move the linearity slider to the right until you find
a comfortable spot.  If that doesn't suffice, go to www.wingmanteam.com and
download their DXTweak utility, which allows you to set your controller's
parameters in DirectInput, such as deadzone and  min-max-center for each axis
individually.  An alternative controller-tweaking utility, called CTFJ3, can be
found at: http://www.stickworks.com/

Cheers,

Steve B.

remove "edy" from address for email

Maps

GPL and CH Flight Yoke/pedals problem

by Maps » Thu, 20 May 1999 04:00:00



>>I've got the
>>"steering lock" (steering ratio or whatever GPL has renamed it) to the
>>maximum extreme (20:1 I think)

>I use the CH yoke in GPL, and have great results from it.

I loved it with ICR2- never did match my best times after I got the
T2.

But now, I'm in the low 1:04s at the Glenn in GPL with the T2... and
haven't been able to finish a clean lap with the CH yoke because of
the hypersensitivity.

Well, I may be wrong, and I'll look in to that when I get the chance,
but I am pretty sure 20:1 is less sensitive than 16:1 in the format
GPL uses. But regardless, I've tried both of them, and both are too
twitchy for my taste.

So I ask again, to anyone out there- is there another way to lessen
the sensitivity of the input in one of the INI files? Or in some
overall way with the joystick driver? Because I'm not just looking for
a little sensitivity out; I'd like to halve what I'm getting.

David Er

GPL and CH Flight Yoke/pedals problem

by David Er » Thu, 20 May 1999 04:00:00

Try here http://home.att.net/~stickworks/ for ctfjv300.zip which gives you
adjustable gains for both x and y axis
David Erb

(snip)
Ron Ayto

GPL and CH Flight Yoke/pedals problem

by Ron Ayto » Fri, 21 May 1999 04:00:00

Your dead right Mapson, the higher the steering ratio, the less
sensitive the input from the steering wheel becomes.
A 20:1 ratio is less sensitive than a 16:1 ratio..  etc..
Cheers,
Ron





> >>I've got the
> >>"steering lock" (steering ratio or whatever GPL has renamed it) to
the
> >>maximum extreme (20:1 I think)

Maps

GPL and CH Flight Yoke/pedals problem

by Maps » Sat, 22 May 1999 04:00:00


>Try here http://home.att.net/~stickworks/ for ctfjv300.zip which gives you
>adjustable gains for both x and y axis
>David Erb

Thanks, I looked at the page but haven't had the chance to try it yet.
It looks like just what I need.

And it also got me wondering what the yoke would be like if I used
some joystick driver- esp since for racing I dont care about the Y/Z
axis. I might quickly experiment with that first.

Thanks again


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