On Fri, 25 Oct 2002 13:04:49 +0100, "Doug Ellison"
>> I don't know if you have thought about this Ruud, but do you have any
>> plans to support gmax? It is a free download from discreet.com and it
>> is basically a version of 3D Studio MAX designed for making 3rd party
>> game content. It ships with Flight Sim 2002 Pro, and it also supports
>> Quake 3 among others.
>> I just wondered if Racer can support this because it might open up
>> modelling to a whole bunch of people who can't afford 3D Studio. Check
>> it out at http://www.discreet.com/products/gmax/, its about a 25Mb
>> d/l.
>It also costs 80,000 to buy a developers licence to enable it to be used
>with a project.
So it's possible if somebody gives me the 80,000 quid. ;-)
Although you can d/l the Tempest Quake version for free, and output
MD3 models, which I at some point halfly supported (an MD3 importer in
Modeler).
Unfortunately that format still looks a bit Doom2-ish (bad vertex
resolution), and is unsuitable for cutting edge modeling of low- and
high-scale objects.
And somehow I doubt Discreet would give me a free license.
So Max or Maya or Lightwave it is (there was someone working on a
Lightwave exporter). Or ZModeler.
Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art : http://www.marketgraph.nl/gallery/