rec.autos.simulators

Burnout Crashes every time!

Stev

Burnout Crashes every time!

by Stev » Mon, 23 Mar 1998 04:00:00

Does burnout include the Santa Pod raceway? I hadn't heard anything about
the game until now, and am just curious.


>Just got burnout and tried it on three different systems and during event
it
>crashes every time! Anyone else have this problem? None of the computers
>have 3dfx so they all use the crappy version but it shouldn't crash!

Wenmi

Burnout Crashes every time!

by Wenmi » Mon, 23 Mar 1998 04:00:00

Mine did to , crash so much I started playing in dos. Besidethat  its a great
game.     ?????.....Miket.....?????

Philippe Sergeri

Burnout Crashes every time!

by Philippe Sergeri » Mon, 23 Mar 1998 04:00:00


> Just got burnout and tried it on three different systems and during
> event it
> crashes every time! Anyone else have this problem? None of the
> computers
> have 3dfx so they all use the crappy version but it shouldn't crash!

Try running the game in DOS Mode (restart computer in DOS mode). Fact:
this is a DOS game (look at menu when you exit game, it says: Exit back
to DOS). Also, all Bethesda games based on the X-ngine work better in
DOS since X-ngine is DOS based.

Philippe Sergerie

mike

Burnout Crashes every time!

by mike » Tue, 24 Mar 1998 04:00:00

Just got burnout and tried it on three different systems and during event it
crashes every time! Anyone else have this problem? None of the computers
have 3dfx so they all use the crappy version but it shouldn't crash!

Trevor C Thoma

Burnout Crashes every time!

by Trevor C Thoma » Tue, 24 Mar 1998 04:00:00


> Just got burnout and tried it on three different systems and during event it
> crashes every time! Anyone else have this problem? None of the computers
> have 3dfx so they all use the crappy version but it shouldn't crash!

Tell DW about it, he seems to be in charge :)

Trev

Greg Cisk

Burnout Crashes every time!

by Greg Cisk » Tue, 24 Mar 1998 04:00:00

Well since it is a DOS game that shouldn't surprise anyone.

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