rec.autos.simulators

F1GP, no steering help and Oz advice

Stephen John Hoo

F1GP, no steering help and Oz advice

by Stephen John Hoo » Thu, 30 Nov 1995 04:00:00


factltd.demon.co.uk!news.demon.co.uk!demon!tank.news.pipex.net!pipex!oleane!simtel!torn!news.ccs.queensu.ca!ne
ws

> Newsgroups: rec.autos.simulators
> Subject: F1GP, no steering help and Oz advice
> Date: 17 Nov 1995 17:05:21 GMT
> Organization: Queen's University, Kingston
> Lines: 32

> NNTP-Posting-Host: ellis5.jeff-lab.queensu.ca
> Mime-Version: 1.0
> Content-Type: text/plain; charset=us-ascii
> Content-Transfer-Encoding: 7bit
> X-Mailer: Mozilla 1.1N (X11; I; SunOS 4.1.4 sun4m)

> I have started playing F1GP without the steering help on.  I am using a
> joystick, so this was frustrating at first, but as I praticed, things got
> better (I stopped making exaggerated steering inputs).  In my opinion,
> F1GP without the steering help on is every bit as challenging as Indycar, and
> I certainly don't notice the absence of a "sophisticated" physical model.
> The one thing I like in F1GP now is the huge effect a kerb has on the car.
> Without steering help on, if you blow your apex and clout a kerb, you can
> kiss that corner goodbye, and if there are any walls on the outside of the
> corner, there goes the car.

> So now the game is still lots of fun, but even more of a challenge.  However,
> I am nowhere near as competitive as I was before.  I've lost about 5 seconds
> a lap by switching off the steering help.  Will this get better with practice?
> Has anyone managed to get good enough, using a joystick and no steering help,
> to rival their best times with steering help on?  Have you been able to run
> the same car setup as before?  I find my old setups don't work for me, as the
> car is very sensitive to the twitchy steering inputs and I have to crank the
> back wing up to keep it stuck.

> Now my question about Australia.  I find the left right chicane after the start
> finish to be very confusing.  There is so much visual clutter on the road
> before it that I always miss my turn in point.  This wasn't a problem with
> steering
> help on, but now... Does anyone have advice for a good visual clue for the
> turn-in point?  And is it really a 5th gear chicane?  If I come in that hot,
> I ALWAYS lose the back end on the exit.

> Just rambling...
> --
> Stephen Ferguson


Can you tell me what you mean by turning off the steering help?

the adelaide corner's you mentioned are indeed 5th gear (depending on your gear ratios) my technique is to go into
a corner in a lower gear and change up when I start to slide out, that way you can keep the throttle on all the time
(almost) and you will get a higher exit speed plus you do not need to change up a extra gear when you are entering
the straight therfore gaining a little on the competitiors.

Watch a computer car taking the tight corner's especially at Manaco hairpins, you will see they constantly try and
stay in a middle revving band, dont drive like this.

change up to a higher gear when sliding and entering corners, you regain grip and get faster lap times.
Dont drive out of corners with the car revs to 99% cos you will need to change up almost immediatly, change up in
the corner.

----------
Steve Hood

 "Is this testing whether I'm a replicant, or a ***, Mr Deckard?"

 "I'm not in the business... I am the business."

                                                BLADERUNNER.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.