The keypad "del" key acts as a clutch.
--
John Twitchell
>When GP2 came out I made a steering wheel controller
>and pedals with an analog clutch. I know the sim drives
>fine without a clutch, but I think it adds to the realistic feel
>of driving and great for at the start of a race and recovering
>from a spin. I have been disappointed that no other racing
>sims have a clutch. It seems that the game makers don't
>bother with a clutch because the controllers don't come with
>a clutch, and the controller makers don't bother because the
>games are not programmed for a clutch.
>When I first started the GPL demo it gave me the calibration
>menu and I was pleased to see the calibration values that you
>don't get in the W95 joystick setup menu. I then went to the
>control assignment menu and saw a selection for a clutch!
>I knew right then that GPL is a real racing simulator and not
>just another driving game.
>However I haven't seen anything in the demo for force feedback
>support. I guess it would be asking for too much for a force
>feedback steering controller with a clutch.
>Now if only they made a shift controller that worked in an "H"
>pattern to simulate the shifting in these older cars.
>Good racing and keep the silver side down. :-)
>D Sport Racer #74