http://www.racesimcentral.net/
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.racesimcentral.net/
"A man is only as old as the woman he feels........"
--Groucho Marx--
http://www.racesimcentral.net/
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.racesimcentral.net/
"A man is only as old as the woman he feels........"
--Groucho Marx--
What is v2.1 you may ask? A good update from v1.3 that includes the original
Mustang and Corvette and the new Ford GT as well as the Dodge Viper Competition
Coupe.(which is a slightly newer & different bird from the well known Viper GTS-R of
LeMans/Rolex/ALMS fame).
You must have v2.1 to race on the TPTCC league server and only those with v2.1 will
be able to see and join sessions hosted by users with v2.1
Dave(who already has a partially painted 'Fly By Night' Viper--thanks to my teammate)
Henrie
Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4 MoGPL rank +302.38
ChallengeRank +54.48 MoC +743.77
Hist. +82.82 MoH in progress
N2k3 rank:in progress
Remove SPAM-OFF to reply.
Yup, Got some big ol OWL eyes on the top of the hood(bonnet)
DJ still has to get the rest of the bird filled in...I'll post a link once
we have something to display.
Vapor Trails would be easy...just a white smudge across the car.
:)
dave henrie
Frodo Lives and Neil Peart is King.
So is it offical now or still considered beta?
MadDAWG
TPTCC website says it's still beta.
Achim
thanks. darn filters kept me from looking myself.
I'm here 8 hours a day you don't expect me to work too do ya? :)
MadDAWG
Of course not!
Achim
Thanks - gotta love that Gulf GT.
But - is it typical to get a huge FPS hit with the TPTCC cars? Running only
the std 14 cars, with either 2.1 or its predecessor, I get a full 15 FPS
less at the back of the grid vs the Papy Cup cars or any of the PWF mods.
Pretty much renders the mod unusable, at least for offline, on an
XP1800/oc'ed Ti4400 setup. I have to run a full field of Cup cars to get my
FPS as low as the TPTCC mod with 14 cars.
SB
MadDAWG
Thx - saw on the Pits forum that I'm not the only one with the issue;
apparently it's come about since version 1.3 of the mod and involves some of
the new car models. As it is now, I get better FPS with 42 AI Cup cars than
with 14 AI TPTCC cars. The new cars do look nice, but the graphics aren't
worth that kind of performance hit to me. Suppose I can just convert and
use Cup cars unless/until they sort it out.
SB
> Thx - saw on the Pits forum that I'm not the only one with the issue;
> apparently it's come about since version 1.3 of the mod and involves some of
> the new car models. As it is now, I get better FPS with 42 AI Cup cars than
> with 14 AI TPTCC cars. The new cars do look nice, but the graphics aren't
> worth that kind of performance hit to me. Suppose I can just convert and
> use Cup cars unless/until they sort it out.
> SB
http://tptcc.com/modules.php?name=Downloads&d_op=viewdownload&cid=1
dave henrie
I doubt its the texture size causing the problem. Most people can run a full
field of 1024 painted cars. Its still not a bad idea to do for a league
since it might keep someone with a slow system out of trouble.
MadDAWG
> Thx - saw on the Pits forum that I'm not the only one with the issue;
> apparently it's come about since version 1.3 of the mod and involves some of
> the new car models. As it is now, I get better FPS with 42 AI Cup cars than
> with 14 AI TPTCC cars. The new cars do look nice, but the graphics aren't
> worth that kind of performance hit to me. Suppose I can just convert and
> use Cup cars unless/until they sort it out.
1024x768x32
Car Quality High
Mirror Quality Med
World Quality High
Trackside Objects All
Oppnent Pit Crews Low
Texture Filtering Quality Extreme
Opponents ahead 22
Opponents behind 5
Drwing Distance 90%
Steering Wheel Off
Animated Objects Off
Animated Pit Crew Off
Debris and particles On
Skidmarks On
Smoke Off
Windshield Buildup Off
Track Lighting and shading On
Track Specular highlights Off
Solar Effects Off
Reflections on cars On
Reflections on structures On
Shadows on ground On/on
Shadows on cars Off
Number of sounds 16
It's not my racing PC but I need something to quickly check things, it's
a P4-2.4C with 512 RAM and an a rather ancient R8500LE vid card, nothing
OC'ed (shock and horror) and using on board sound, no AA or AF as I know
this ancient vid card can't handle that
25 cars, back of the pack at Dega (I'm using the keyboard :-) I get
30ish
FPS, this is with the "default" carset distributed with v2.1, on L3 I
see high 30's as I pass the S/F line
I don't have the original Cup cars installed on this PC anymore so I
can't compare
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
David G Fisher