see. Boy I hope your teachers don't have to spoon feed you like this. Because if
you're studying something in the computer field...... That tells me you're still
wet behind the ears! Bet you haven't even gotten laid yet! Oh and Travis, paper
routes do not qualify as real income. So no need to put that on your application
to City Side Technical College.
> First of all, I have a life. Which is something more than I can say about
> you "EA Rules!" (Oh gee, did you get paid to say that?) Well then, let's
> take apart your message here.
> > You geeks have broken down Nascar Revolution again and again! Enough
> > already. So you Mordots think that NR99 is all that? Well let's
> > breakdown this "Sim"
> Hell, I don't care if you like N-Rev. If you wanna go around proclaiming
> your love for it, fine, go ahead. But calling it a sim would be like calling
> Mr. Bean a drama.
> And if you want to do something useful in this world, otherwise proving that
> you're a geek also here (BTW, in my opinion, geeks are starting to become
> the coolest thing in the world), why don't you shut up, sit down, and work
> on utilities to enhance N-Rev? Go hack into it and create some tracks for
> it.
> > .
> > 1.Geez, I didn't know pit crews stood there like paper cut-outs and did
> > nothing when you pitted?!
> Wow, that's something I haven't heard yet. (Sarcasm) Granted, there could've
> been a better pit crew in N99. While we're on something we didn't know could
> happen in real life, I wasn't aware that when a real driver entered the pits
> his car went under remote control. Wow, that's pretty amazing, don't you
> think?
> > 2.Yeah, that smoke and dirt looks real too, NOT!
> If you're so concerned with how the smoke and dirt look, look around the net
> to try to find a more realistic smoke/dirt patch. I"m sure they're around
> here somewhere.
> > 3.Do you know how many times I haven't been blacked flagged for doing
> > shit that i know for a fact that would get me blacked flagged? Remeber
> > it's a simulation.
> Hmm...and what are you doing by the way in hopes of getting black flags?
> > 4.When you select the***pit view, where's the steering wheel? That
> > ones for the whiner rrevved!
> Once again, if you want a steering wheel, look around the net and you can
> find a better***pit which has a steering wheel and shifter in it. Now, the
> wheel doesn't move, but hey, that's not my fault.
> > 5. When you leave skid marks on a track in NR99, why do they dissapear
> > on the next lap?
> I wasn't even aware NR99 left skid marks. My question is, what's really the
> use of skid marks? Oh yeah, I really wanna see where I spun out at.
> > Hey you jerk-offs wanna get picky, let's get picky
> > then!
> Oh, the maturity in this newsgroup is amazing! (More sarcasm)
> > 6.I did not realize, in a true simulator, you could race a fictional car
> > against a realistic field? That would be like taking the #69 Playboy
> > Channel F-16 into combat!
> And I did not realize in a true simulator you could possess the bodies of
> Jeff Gordon, Mark Martin, or Dale Jarrett. A simulation is a simulation, its
> not real life..its as real as real life without actually being there.
> > 7.I didn't realize that real WC cars could stop on a dime like that if
> > an accident happens in front of them. It happens in NR99, so it must be
> > real!
> Ok, can we please stop the "realizing" of real life stuff, its getting
> rather annoying. And sorry, after a Talladega race in NR1999 where I slammed
> into the back of Bill Elliot after he spun out tells me that the brakes in
> NR1999 aren't the type that can "stop on a dime".
> > 8.And since when could a car, any car for that matter, make a 90 deg.
> > turn (when stopped) like they do in NR99?!
> Its called spinning of tires. Granted I don't like the 90 degrees turn it
> makes, but tire spinning is something that happens in real WC cars. (Dale
> Earnhardt at the infield of Daytona in 1998)
> > 9.I could keep going, but I think you mordots get the point!
> That's all? I'm dissapointed you could only find eight flaws to write about,
> cause I could write more than eight for N-Rev. And why did you list a #9? Is
> that a problem you have with yourself?
> > Bottem line, stop your whining about Nascar Revolution and take a closer
> > look at the almighty Sierra series!
> And here's my bottom line, stop calling N-Rev a simulation. That's the only
> problem I have. If you want to come on here and talk about how great it is,
> that's fine by me, but jeez...stop saying its a friggin' sim! The "almighty
> Sierra" series isn't the only company that makes sims that I think are
> great..let's see, Bethesda has out Burnout:Championship Drag Racing. Then we
> got the company whoever made GP2. And take a look at Motorsport Simulations
> Inc., they look rather promising with their AMA Superbike sim. I agree with
> you, there is life after Sierra...but don't look to the arms of EA.
> > What a bunch of losers!
> Losers? Look who's talking Mr. "EA Rules!".