car, instead of some kind of car, floating above the track surface ala 03.
Bunch of little stuff I don't car for.
But again, until it's seen what online is like, it doesn't much matter.
But again, until it's seen what online is like, it doesn't much matter.
Par for the course as far as ISI based simulations go. The single player
driving experencience has always, hands down, eclipsed any Papy effort since
GTR for F1 2002. Kaemmer hasn't matched it in any publicly available code
yet.
Indeed.
Jan.(yet to try the demo and won't get around to it for at least another
week)
=--
> But again, until it's seen what online is like, it doesn't much
How you can possibly entertain the thought of ditching the superlative
Nascar 2003 in favour of another pathetic attempt by EA at a Nascar
simulation is beyond me.
> > I *really* like the feel of the car so far. Feels much like a heavy
> stock
> > car, instead of some kind of car, floating above the track surface
> ala 03.
> > Bunch of little stuff I don't car for.
> > But again, until it's seen what online is like, it doesn't much
> matter.
> How you can possibly entertain the thought of ditching the superlative
> Nascar 2003 in favour of another pathetic attempt by EA at a Nascar
> simulation is beyond me.
Anyway, maybe I will, maybe not. Waaay to early to tell. Already like
some things better (because, gasp, they're done better), others I don't.
But unless the mp area is good, I couldn't care less about the good parts of
it.
Keep your attentions focused on .action, low-grade.
MRSisson
--
LOAD "GPL",8
SEARCHING FOR GPL
LOADING
READY.
RUN
Bill Bollinger
www.gsxn.com
>> I *really* like the feel of the car so far. Feels much like a heavy
> stock
>> car, instead of some kind of car, floating above the track surface
> ala 03.
>> Bunch of little stuff I don't car for.
>> But again, until it's seen what online is like, it doesn't much
> matter.
> How you can possibly entertain the thought of ditching the superlative
> Nascar 2003 in favour of another pathetic attempt by EA at a Nascar
> simulation is beyond me.
> I hope it will be better than Papy, but based on the demo, its not even
> close. Man, the demo really sucked IMO, especially graphics-wise. The
> ugliest race game I've seen in sometime.
Bill Bollinger
www.gsxn.com
> I hope it will be better than Papy, but based on the demo, its not even
> close. Man, the demo really sucked IMO, especially graphics-wise. The
> ugliest race game I've seen in sometime.
> I hope it will be better than Papy, but based on the demo, its not even
> close. Man, the demo really sucked IMO, especially graphics-wise. The
> ugliest race game I've seen in sometime.
Add to that the zillions of tweaks to vehicle settings and controller
settings people have gone to get a resonable feel.
Admittedly you do say ISI based but I think the single player experience is
extremely subjective and that "always, hands down" should have an IMHO in
there somewhere.
I do hope Kaemmer does come up with the goods. The GPL engine has largely
gone to waste for road racing sim fans as the mods of NR2003 have been
tainted by the stock car base.
I read with interest Mark Beckman's comment on the GPL model being a fluke
and that for pure immersion for some is still the engine of choice, despite
the known issues, hence the mods in development. It falls in line with my
view that creating the fantasy of racing on a computer isn't just about
punching in real life physics figures but has a high degree of fudge.
All IMHO of course :)
Cheers
Tony