rec.autos.simulators

Richmon Track Re-Texture Pack

Philip D'Amat

Richmon Track Re-Texture Pack

by Philip D'Amat » Mon, 16 Sep 2002 05:27:19

Actually, you might have found the solution that would make everyone happy.
Just put [Announce:] as your subject line prefix when making such posts.
People then can skip or read the post according to preference.

--
Philip D'Amato


<snip>

Lawman_027

Richmon Track Re-Texture Pack

by Lawman_027 » Mon, 16 Sep 2002 08:49:36

I also appreciate the hard work that Tom puts into these update packs.
They look so much better than the stock graphics, especially if you
have been to the track the week he modeled the graphics after.

One question for you, Tom. For the Richmond update, did the track
remove all the Funai (sp?) logos from the walls after the BGN race? I
was on vacation in VA, NC and SC over Labor Day and we went to RIR and
walked around a little. (Note to others....not much to see, no driving
schools that week, no testing...just maintenence workers doing their
thing. Security wasn't too tight either, just drove onto the property
and right up to the gate, :-0 ). I did see the Funai logos on the
walls.

For whatever reason, as I was checking out your graphics package, I
kept looking for them.

Just curious that's all, not trying to bust your a$$ about it. Keep up
the excellent work.

Lawman

Rob Adam

Richmon Track Re-Texture Pack

by Rob Adam » Wed, 18 Sep 2002 01:29:01

Announcements: great. Tell us what you've made, where we can get it, and
your personal opinion of how it improves the world of sim racing.

"Feels like I was there", "can almost smell the grease": can do without. I
understand your enthusiasm but it gets old real quick.

I was feeling a bit grumpy when I sent that post, and I regret doing so, but
I get SO tired of being deluged by adverti***ts everywhere that it boils
over sometimes.


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