saw GP Manager in the November 23 ed. of AUTOSPORT. Looks great! Has
anyone played it or know of where I can get a demo in Australia? Thanks.
Tom Bromberger.
Tom Bromberger.
Spectrum Holobyte-MicroProse
World Circuit Racing
GRAND PRIX MANAGER
Personal Opinions by Dave Gymer
I bought GPM yesterday (13 December) and played a quick couple of test
sessions and races last night. I present below some initial
impressions; you can expect this page to be updated as get more into
the game.
The game comes on a single CD-ROM. Many of the same observations I
made about the Virtual Karts packaging apply to GPM too. The manual is
slightly better, but still too spartan for my tastes. I like to take
manuals to bed to read the background information, but this wouldn't
last more than 10 minutes. Anyway, being a Windows program it's fairly
easy to use, so this isn't a major problem. Like VK, GPM will autorun
in Windows 95 when you insert the CD, although you can disable this
feature using the control panel.
GPM runs in a 640x480 window, which means that at higher resolutions
(like the 1024x768 that I'm used to) there's a lot of screen left
over, and the icons become very small. This is where the quick
resolution changer in Micro$oft's Windows 95 Resource Kit comes in
handy, which also highlighted a little buglette. If you want to switch
to 640x480 to play the game, make sure that you do so _before_ you run
GPM, otherwise the taskbar and any other toolbars you have lying
around will cause the GPM window to shrink when you decrease the
resolution, and GPM can't cope and simply chops off the bottom- and
rightmost parts of its window. You will probably also want to turn the
"auto-hide" feature of the taskbar on so that it doesn't obscure the
bottom of the window although it will keep popping up - it may help to
move it to the top of the screen whilst playing).
The game itself is pretty neat. There's a really _huge_ amount of
detail, from liasing with potential sponsors and component supliers,
through allocating funds to R&D and test programs, to setting the cars
up for the races and test sessions. It's all very confusing at first
but it doesn't take too long to figure out what's going on and manage
to start getting your drivers to qualify at the front of the grid.
Winning races is trickier and I'm still working on it... This has way,
way more depth than those awful soccer management games which have
proliferated in the last few years.
I think my only real complaint is the way the samples are handled;
they're very large and are spooled off the CD whilst the game is
playing. Even on a quad-speed CD-ROM, the whole process is rather slow
and clunky, and results in the samples getting chopped off as you move
between different bits of the game. Even the music is done this way;
MIDI music via the Windows drivers would have been a much better
choice, in my opinion, at least as an option.
Conclusion
As long as you're prepared to stick at it for a few confusing hours as
you work out what's what, you won't regret buying Grand Prix Manager.
There don't appear to be any major flaws, and the game provides enough
depth to keep you occupied for months or even years.
_________________________________________________________________
Copyright © 1995 by David P Gymer
All rights reserved
These pages are not endorsed or supported in any way by Spectrum
Holobyte-MicroProse Software.
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