tried it, and the forces felt like the wheel wanted to turn AWAY from center,
rather than toward center. In other words, the wheel got "lighter" the more I
turned it.
I'm using an LWFF, btw.
I find that a positive value for FF is more realistic.
> Did you set FF in game to negative 100? This may be the same thing as
> setting all the individual values to negative, except is saves time. ;0)
> --
> Joe Marques
> > > I have three different ff profiles for F1 2001. Each one
> > > is for a different FF wheel. I've done profiles for the
> > > Logitech, ACT Labs, and Microsoft wheels.
> > I've already cusomized my MS FFB wheel (usb) using the settings from the
> > advanced Doc. Feels great. ISI wasn't BS'ing when they said they were
> going
> > to do the FFB right. Thx ISI/EA, this is the best implementation of FFB
> > ever, including GPL. Just wanted to ask you which MS wheel you are using
> > because the - setting is all wrong for my MS FFB wheel. I have to use the
> > opposite to get the right effects. The advanced Doc has the MS wheel
> using -
> > too. Must be the older gameport version or the FF2 wheel maybe.
> > FFB_Steer_Force_Input_Max=(-6800.000000) // Recommended: 7000 (-7000
> > if controller pulls in the wrong direction).
Bert