rec.autos.simulators

FREE INDY TRACK FOR NASCAR 2

Eric T. Busc

FREE INDY TRACK FOR NASCAR 2

by Eric T. Busc » Fri, 30 May 1997 04:00:00

The Mystique's Direct3D performance is laughable at best due to its lack of
filtering, one of the most highly used features of today's 3D accelerated
games.  What's the good of speeding up the framerate a bit if the graphic's
quality is going to stay the same (especially when you can have both with
another card)?  As a 2D card the Mystique is a fine solution, but as far as
3D goes it simply doesn't cut it.  Curent 3D games are mostly native ports
for Rendition or 3Dfx, not the Mystique.  The future of games seems to be
Direct3D as well as OpenGL, neither of which the Mystique is good at.

--



Ron R.

FREE INDY TRACK FOR NASCAR 2

by Ron R. » Fri, 30 May 1997 04:00:00


>This should ease everyone's pain. You guys who have been crying about this
>being illegal please don't download it. (Fat chance). This is NOT the
>shareware track.

http://www.racesimcentral.net/

of course followed soon by your new domain at:
http://www.racesimcentral.net/.&wenttojail.com/moron.html

with an email to of:

Yes folks, I see we have our top candidate for the thread of the month
for may/june <G>.

Here we go again.

Ron

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Brad Morg

FREE INDY TRACK FOR NASCAR 2

by Brad Morg » Fri, 30 May 1997 04:00:00


Charlie,

I would rather see you around here than have this newsgroup "used as a
clearing house for copyrighted works" so maybe you could post an email
address for the Papyrus legal department and some of the rest of us
could take care of passing the information along.

Regards,

Brad

rrevv

FREE INDY TRACK FOR NASCAR 2

by rrevv » Fri, 30 May 1997 04:00:00


>What you are saying appears to be true _BUT_ it looks like the
>Mystique offers better performance under DirectX (especially Direct3D)
>than any other cards which would go a long way to explaining why a
>number of game developers have now declared it the development
>platform of choice.

Really? Show us ONE game that has a special Mystique
version for D3D or DirectX. You are dreaming.

Are you saying there is a special Mystique option in MotoRacer?
You are incorrect. Actually, you can't even select the FILTERED
option in the D3D setup for MotoRacer. BTW, it looks REAL nice
with that option.

How about Bilinear filtered D3D games? No filtering on your Matrox.

>If you want to look to the future of games
>running under Direct3D in Windows 95 then I would currently suggest
>the Mystique 4Mb which performs excellently.

>I'm not an expert (which may be all too apparent!!) but these are just
>my opinions.

>Cheers ..... Pete


>Intel Corporation (UK) Limited.

>The mail address in the header is deliberately
>wrong to stop spammers.  I've had enough of that!

>=============================================================
>"Imagine his suprise when he opened his eyes
>And I ran the lawnmower over his thighs"
>   - Welcome to the Cheap Seats, The WonderStuff
>=============================================================
>Disclaimer:-  Views expressed are those of the author and not
>              necessarily those of Intel Corp.

Thanks for your highly important 13 line .sig.

Now, if you feel that the Rendition or the Voodoo are not
the MUCH better longer term solutions, then you are mistaken.

I have a Matrox Millenium and  Monster 3D(Voodoo).
The D3D and native support for the  M3D are EXCELLENT.
Far better than the somewhat orphaned Mystique. BTW, the native
support for the M3D (Voodoo) is not necessarily DOS.
Have you seen M3D (Native Voodoo/Windows/WinGlide) versions of:

POD ?
Psygnosis F1 ?
GLQuake ?

Didn't think so.

Face it, you have a video card which only _partially_ supports the
D3D standard with little to NO native support. I normally
wouldn't jump in like this, but frankly you are passing around
VERY bad advice.


Barton S. Brow

FREE INDY TRACK FOR NASCAR 2

by Barton S. Brow » Fri, 30 May 1997 04:00:00

<<As if doing such a thing could be categorized as GOOD.>>

I assume you speak and read English. Do you grasp the concept of "not
good" vs. "good"?

Here's my quote:

"Well, that's ONE way to flush the Papyrus lurkers out of the woodwork.
Not a GOOD way, but it IS one way..."

I have nothing against Charlie, since I don't know him. His company,
OTOH, seems to have taken a wrong turn (excuse the bad pun) under the
"leadership" of Sierra. These are simply my opinions, to which I am
every bit as entitled as you, Charlie, or anyone else here.

I assume Sierra/Papyrus has a legal department. If I was an employee of
the company and discovered evidence of the theft of my copyrighted
product, I'd feel duty bound to report it to Legal. Again, that's my
opinion.

But the modus in here seems to be to***and moan endlessly about the
character -- or lack thereof -- of everyone else for any reason
whatsoever.

If it's illegal, shut it down. If *you* think it's immoral, but it's NOT
illegal, give it a rest.

Barton Brown

ymenar

FREE INDY TRACK FOR NASCAR 2

by ymenar » Fri, 30 May 1997 04:00:00


> This should ease everyone's pain. You guys who have been crying about this
> being illegal please don't download it. (Fat chance). This is NOT the
> shareware track.

> http://www.racesimcentral.net/

If you think that I will be on your side, well...        

... NO! We don't have to publish the tracks on webpages.  World Wide Web
is really too PUBLIC for this.  We will get into many troubles about web
pages publishing N2 tracks.  Now I just saw that Charlie from Papyrus is
going out of r.a.s. for a while.  THANK YOU VERY MUCH.  I never
published the Indy track for Icr2 in a web page and never intended to do
this. So don't blame me for being the one who started all this. It's
just that many people e-mailed me to have the Indy track for icr2.
because my philosophy is to make people HAPPY!HAPPY!HAPPY! I just had to
send it to them.  It was my destiny.  I've gained now respect in the
Simracing community and now we have to STOP this by STOPPING all N2
tracks webpublishing.  All this converter, illegal tracks, etc. has to
stay into our SimRacing community.  We not have to get all this ***
more public.  We are a special community on the web and we must not stop
our mission.  We are destroying ourselves by getting the attention of
other people when posting track in public places on the 'net.  Thanks a
lot,

Good race at the Brickyard,  (-o-)


SPEED- Cars, WC, BGN, Trucks, IROC, utilities and more...
SPEED- http://www.racesimcentral.net/

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Chuck Stuar

FREE INDY TRACK FOR NASCAR 2

by Chuck Stuar » Sat, 31 May 1997 04:00:00

Hi Dave,
Sorry but I fail to see the connection. Please explain.
BTW. To clarify my previous post. This is a free 'conversion program'. You
must have INDY.DAT already installed on your system in order for the
conversion program to work.

[URL replaced]
http://www.geocities.com/MotorCity/Downs/6576/index.html

John Wallac

FREE INDY TRACK FOR NASCAR 2

by John Wallac » Sat, 31 May 1997 04:00:00



Better performance than _any_ other card? Better than 3dFX? Better than
Voodoo Rush? FWIW my friend has a system comprising Mystique and 3dFX,
either of which can be used to run Direct3D titles - the Mystique can't
even compare when considering titles like Moto-Racer, MDK, POD etc.
Performance wise the Mystique offers good performance in DOS, but it's well
down in midfield should 3D performance be your priority.

The original post was asking for information on the best graphics card for
GP2, ICR2 and NASCAR2. Maybe you could respond again keeping the original
question in mind and see if you come up with the same recommendation...? :)

I would say that anyone looking to the future of games under Direct3D would
be far better looking at the ET6000/3dFX combination which offers far
superior perfomance and flexibility than the Mystique (unless they're fans
of N2, ICR2 and GP2 when they should look at Rendition which gives superior
performance in all of those AND support for Direct3D and Redline).

--
Cheers!
John (SRN-Europe)
(Remove "NOSPAM" from address before replying...)

Pete Lath

FREE INDY TRACK FOR NASCAR 2

by Pete Lath » Sat, 31 May 1997 04:00:00

I switched it off this time just for you.

Fair enough, I stand corrected.  I mentioned that I wasn't an expert.
I felt that some of the animosity was unwarranted.  Have a nice life.

Pete

tom..

FREE INDY TRACK FOR NASCAR 2

by tom.. » Sat, 31 May 1997 04:00:00


Uhh... What?

Barton S. Brow

FREE INDY TRACK FOR NASCAR 2

by Barton S. Brow » Sat, 31 May 1997 04:00:00


> Uhh... What?

Tommy me boyo--

You've got it exactly right. If you put your finger under each word as
you read along, it will make sense. That's what *I* have to do!

Bart

Rob Golle

FREE INDY TRACK FOR NASCAR 2

by Rob Golle » Sun, 01 Jun 1997 04:00:00

From what I have read, I've come to the following conclusions:
for N2 and ICR2 go with the Rendition, for GP2 it doesn't matter
which card (Mystique,  Rendition or 3Dfx), for 2D stuff Win95
and other DOS games Mystique is a better choice.

Am I way off base here?   Also, Eric wrote, "the future of games
seems to be Direct3D as well as OpenGL, neither of which the
Mystique is good at."  Is the Rendition just better or great
when compared with the mystique at Direct3D and OpenGL?

Thanks for all the replies; I'm learning a lot :)

Rob

Eric T. Busc

FREE INDY TRACK FOR NASCAR 2

by Eric T. Busc » Sun, 01 Jun 1997 04:00:00

For DOS games at use VESA modes the Rendition and Mystique perform about
the same.  For 2D DirectDraw games the Mystique has a noticeable advantage.
 It's not so much that the Mystique is bad at Direct3D (it actually scores
pretty well), it's that it lacks filtering.  The Rendition on the other
hand, uses filtering thus giving you a much cleaner image b/c of the smooth
textures.  However neither of these cards work for OpenGL acceleration.  

The best 3D card (assuming you can live w/out Rendition Ready N2 and ICR2)
are the cards using the 3Dfx Voodoo Graphics Chipset and the new Rush
Chipset.  Early boards were 3D only (they sat along side your current 2D
card) but the newest ones using the Rush chipset are daughtercards that
come with a 128-bit 2D card (quite speedy I might add).  They are excellent
at Direct3D, have great native ports of games, and can run OpenGL ports as
fast as thousand dollar workstation cards.

--




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