rec.autos.simulators

Which were the first F1 simulations to support 3D video cards?

Charlie Busche

Which were the first F1 simulations to support 3D video cards?

by Charlie Busche » Fri, 15 Mar 2002 11:32:01

Didnt ICR2 have a rendition mode? I never saw it myself. What cards were
rendition cards?



jason moy

Which were the first F1 simulations to support 3D video cards?

by jason moy » Fri, 15 Mar 2002 19:07:48

When did Eidos release "Official Formula One Racing"?

Jason


> From what I can find, F1 by Psygnosis was released on 06/30/1997 and F1RS
> was released on 3/16/98  :-)



> > That is correct.  I was trying to think of the name while making my way
> > through this thread.  It was the first game i ever remember that
>  _required_
> > a 3D card (i.e. no software mode).  I remember ABC's Road to Indy was that
> > way too :-D  (I've still got that one in my archive, lol)



> > > My guess would be 'Formula1' by Psygnosis; though it wasn't a simulation
>  by
> > > any stretch of the imagination. In fact, it was very unrealistic. I had
>  a
> > > 3DFX version bundled with my Diamond Monster Voodoo1 card. The game also
>  had
> > > a Direct X mode.



> > > > Would anyone know which were the first F1 games to support 3D video
>  cards?

> > > > Thanks,
> > > > Bob


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