> FWIW: In my experience, from that list, GPL, N4 and F1 2001 all DO
recognize
> multiple controllers. NH does not. Don't know about Rally Trophy
(although the
> demo apparently does not).
Actually, the exact number of official reports that we have received
of the Performance Pedals breaking is 2...Two...yep...just two. Other
people have reported hearing a sound which sounds like a crack.
However, that sound is simply the ball holder shifting under heavy
pressure. Nothing actually breaks. :) These things have a tendency
to get out of hand, you know.
In case you are interested, we have shipped THOUSANDS of units and
only had 2 confirmed reports. We calculated the RMA return for this
product to be LESS than 0.05%. For those who are mathematically
challenged, that means that we get less than 1 reported "failure" for
every 2000 units that we ship. We obviously do a LOT of stress
testing with our units and still have yet to be able to produce any
failure. In fact, the only way we could get any of the pedals to
break is to literally JUMP on it. FYI, I weigh 192 pounds and
couldn't break it easily. I had to jump on several times to get it to
crack. To further the point, I work out regularly and squat 315, leg
press 630, and calf raises with 345. I play with these pedals daily
and have not have any failure with my set at home or at work. From
what we have researched, the failure is a result of people pressing
the pedals BEYOND their intended range. Obviously, any device would
break under those circumstances.
As for games that support multiple input devices, you will see more
and more of this. We speak to game developers regularly and are
getting feedback from all the major ones that multiple input
controllers will be featured in ALL their future titles.
Raymond
ACT LABS
www.act-labs.com
On Wed, 14 Nov 2001 17:46:28 -0400, "Schooner"
>> Currently I have the Logitech FF wheel and I'm thinking about
>> upgrading/updating with ACT LABS. I'm think about going one of two ways.
>> The first (cheap) way is to get the new ACT LABS pedals. Is there any
>> problems doing this? From reading their site it sounds like to me you need
>a
>> game capable of seeing 2 controllers to use a set up like this. I don't
>> think this would be a problem with any of the titles I have, but does
>anyone
>> know of some were it is a problem? The nice part about this is I can
>spread
>> the cost out over time although it would cost more in the end.
>> The second way is to get the full ACT LABS package. Can you get the
>new
>> pedals without getting the old ones? It looked/sounded like that you would
>> still get the old ones as well. Also if you don't get the old ones and
>still
>> want a split axis setup will it wok ok? I took it from the website that
>with
>> the new pedals hooked up in place of the originals you can only have
>> combined brake/accel axis. Can I hook up the new pedals with USB and not
>> have the originals under the desk? I have limited floor space and two sets
>> of pedal under my desk would be a problem.
>> TIA
>> MadDAWG
-Dave Pollatsek
MGI
> -Dave Pollatsek
> MGI
> > > FWIW: In my experience, from that list, GPL, N4 and F1 2001 all DO
> > recognize
> > > multiple controllers. NH does not. Don't know about Rally Trophy
> > (although the
> > > demo apparently does not).
> > Yes, it does.
Scott
PA-Scott
> Actually, the exact number of official reports that we have received
> of the Performance Pedals breaking is 2...Two...yep...just two. Other
> people have reported hearing a sound which sounds like a crack.
> However, that sound is simply the ball holder shifting under heavy
> pressure. Nothing actually breaks. :) These things have a tendency
> to get out of hand, you know.
> In case you are interested, we have shipped THOUSANDS of units and
> only had 2 confirmed reports. We calculated the RMA return for this
> product to be LESS than 0.05%. For those who are mathematically
> challenged, that means that we get less than 1 reported "failure" for
> every 2000 units that we ship. We obviously do a LOT of stress
> testing with our units and still have yet to be able to produce any
> failure. In fact, the only way we could get any of the pedals to
> break is to literally JUMP on it. FYI, I weigh 192 pounds and
> couldn't break it easily. I had to jump on several times to get it to
> crack. To further the point, I work out regularly and squat 315, leg
> press 630, and calf raises with 345. I play with these pedals daily
> and have not have any failure with my set at home or at work. From
> what we have researched, the failure is a result of people pressing
> the pedals BEYOND their intended range. Obviously, any device would
> break under those circumstances.
> As for games that support multiple input devices, you will see more
> and more of this. We speak to game developers regularly and are
> getting feedback from all the major ones that multiple input
> controllers will be featured in ALL their future titles.
> Raymond
> ACT LABS
> www.act-labs.com
> On Wed, 14 Nov 2001 17:46:28 -0400, "Schooner"
> >There have also been a few reports of the brake pedal on the new
performance
> >pedals breaking.
> >Reports are still limited however maybe there is a design flaw? Check
Act
> >Labs forums for details. Hopefully it's just a result of people being
> >overly e***d pressing the brakes too hard :)
> >> Currently I have the Logitech FF wheel and I'm thinking about
> >> upgrading/updating with ACT LABS. I'm think about going one of two
ways.
> >> The first (cheap) way is to get the new ACT LABS pedals. Is there
any
> >> problems doing this? From reading their site it sounds like to me you
need
> >a
> >> game capable of seeing 2 controllers to use a set up like this. I don't
> >> think this would be a problem with any of the titles I have, but does
> >anyone
> >> know of some were it is a problem? The nice part about this is I can
> >spread
> >> the cost out over time although it would cost more in the end.
> >> The second way is to get the full ACT LABS package. Can you get the
> >new
> >> pedals without getting the old ones? It looked/sounded like that you
would
> >> still get the old ones as well. Also if you don't get the old ones and
> >still
> >> want a split axis setup will it wok ok? I took it from the website that
> >with
> >> the new pedals hooked up in place of the originals you can only have
> >> combined brake/accel axis. Can I hook up the new pedals with USB and
not
> >> have the originals under the desk? I have limited floor space and two
sets
> >> of pedal under my desk would be a problem.
> >> TIA
> >> MadDAWG
However in one sentence you say you jumped on them and they didn't break but
then you go on to say some are breaking/cracking by pressing beyond their
range. I would suspect if people broke even one with more use by pressing
beyond the range then there is no way you jumped on them and they didn't
break.
> Actually, the exact number of official reports that we have received
> of the Performance Pedals breaking is 2...Two...yep...just two. Other
> people have reported hearing a sound which sounds like a crack.
> However, that sound is simply the ball holder shifting under heavy
> pressure. Nothing actually breaks. :) These things have a tendency
> to get out of hand, you know.
> In case you are interested, we have shipped THOUSANDS of units and
> only had 2 confirmed reports. We calculated the RMA return for this
> product to be LESS than 0.05%. For those who are mathematically
> challenged, that means that we get less than 1 reported "failure" for
> every 2000 units that we ship. We obviously do a LOT of stress
> testing with our units and still have yet to be able to produce any
> failure. In fact, the only way we could get any of the pedals to
> break is to literally JUMP on it. FYI, I weigh 192 pounds and
> couldn't break it easily. I had to jump on several times to get it to
> crack. To further the point, I work out regularly and squat 315, leg
> press 630, and calf raises with 345. I play with these pedals daily
> and have not have any failure with my set at home or at work. From
> what we have researched, the failure is a result of people pressing
> the pedals BEYOND their intended range. Obviously, any device would
> break under those circumstances.
> As for games that support multiple input devices, you will see more
> and more of this. We speak to game developers regularly and are
> getting feedback from all the major ones that multiple input
> controllers will be featured in ALL their future titles.
> Raymond
> ACT LABS
> www.act-labs.com
> On Wed, 14 Nov 2001 17:46:28 -0400, "Schooner"
> >There have also been a few reports of the brake pedal on the new
performance
> >pedals breaking.
> >Reports are still limited however maybe there is a design flaw? Check
Act
> >Labs forums for details. Hopefully it's just a result of people being
> >overly e***d pressing the brakes too hard :)
> >> Currently I have the Logitech FF wheel and I'm thinking about
> >> upgrading/updating with ACT LABS. I'm think about going one of two
ways.
> >> The first (cheap) way is to get the new ACT LABS pedals. Is there
any
> >> problems doing this? From reading their site it sounds like to me you
need
> >a
> >> game capable of seeing 2 controllers to use a set up like this. I don't
> >> think this would be a problem with any of the titles I have, but does
> >anyone
> >> know of some were it is a problem? The nice part about this is I can
> >spread
> >> the cost out over time although it would cost more in the end.
> >> The second way is to get the full ACT LABS package. Can you get the
> >new
> >> pedals without getting the old ones? It looked/sounded like that you
would
> >> still get the old ones as well. Also if you don't get the old ones and
> >still
> >> want a split axis setup will it wok ok? I took it from the website that
> >with
> >> the new pedals hooked up in place of the originals you can only have
> >> combined brake/accel axis. Can I hook up the new pedals with USB and
not
> >> have the originals under the desk? I have limited floor space and two
sets
> >> of pedal under my desk would be a problem.
> >> TIA
> >> MadDAWG
GPL on the other hand... perfect.
Thanks!
Jim
On Thu, 15 Nov 2001 12:11:51 -0500, "David L. Cook"
>David Cook