----8<---
> As for the pace notes, I've NEVER, EVER heard the word chicane mentioned in
> the***pit of a rally car (and I have read out pace notes to a friend on
> several occasions). Most infuriatingly, the severity is not indicated.
> Missing as well are cut and don't cut indications (as if the physics model
> allows it!!! Grip doesn't seem detemined by the loaded wheel!!). Also in
> some instances, coners are called as being of a certain class, but when
> taking them at the speed they can be taken at, you're left with too little
> space to slow down for the next.... e.g. right 1 - 30 - right 5 (dunno if
> this occurs in the demo, but you get the idea).
I agree with the chicane word, another problem with the use of chicane
is that they don't say if it's a left-right or a right-left chicane,
could be useful....
As for your "right 1 - 30 - right 5"-problem, I don't agree as long as
they call out the second turn too way before the first corner, then it's
up to you to deal with it. Otherwise I find it great that a rallygame
finally call out the distances between the corners, I sure missed that
in CMR.
One thing though, here in Sweden we use reversed numbers for
"number-notes" e.g. for turns that are 1 in CMR and RC, we use 6
instead, is it common to use the system in CMR and RC for real
rallydrivers anywhere? After lookin at Eurosport last night with incar
coverge from the Neste Rally in Finland (wow!!), it seems like most
drivers that use "number-notes" use the system I'm udes to, ofcause I
have no clue what guys like Sains are using, my spanish ain't that good
;)
/Stefan
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