1) GPL wasn't a big fiasco.
2) GPL didn't sell well because of its
a) physics engine
b) high end requirements
3) Rather, it sold well because of its choice of racing time/genre. Slap
NASCAR branding and at least in the US it would have sold quite a lot.
Granted, it would have been tempered by items in 2 and 3, but nonetheless.
However, back to the real question. No, there isn't much 3D hardware for
notebooks. Generally notebooks are bad for *** due to limited resources
[older ones], and because the LCD screens dont have the best refresh rates.
However, ATI has been making ATi Rage Fury OEM boards for notebooks.
WHY!?!? If you are going to race in F1 or CART, you don't try and run in a
IndyLights or F3000 car. Why try and run the latest software on ancient
hardware [and with computers, that can be as little as a year to two year
old hardware]. I'd like to see every new game run on everyone one's
machines, but that puts a bit of a hamper on the developers. And does take
time to really optimize the heck out of a game for those lower end models.
Aye, but this goes hand and hand with graphics and sound. Graphics, sound
and now forcefeedback are aboslutely the ONLY way we can tell what the car
is doing. Really good physics that require instant reactions would be
unhumanly hard if your graphics were not good enough to relay the
information. Now, this doesn't include over the top eye-candy.
LAN!?!? Come on, a very low percentage of computers race on a LAN so there
is aboslutely no sense providing IPX protocol since its only useful on a
LAN, where as a LAN will run prefectly fine using only TCP/IP and it
obviously is the protocol of the internet for multiplayer there. In other
words, if TCP/IP works for the internet really well, then it will work
really well with a LAN.
Ok, just to make a point here. Lots of developers use large high end 3d
modelers, etc to model their tracks and cars and then convert them into
proprietary formats through plugins in the software. Not sure how pratical
it is to create, for the developers, full tools to do it. But perhaps it'd
be nice if they'd release the plug-ins, etc because many racers are also
graphics and 3D artists.