As it seems to be a slow news day in RAS-land I thought i'd spam my new demo
:)
**Note - The collision detection code isnt finished, so only the tyres
collide with the surface. This causes problems with walls / trees as the
tyre thinks it has been compressed by ~1000mm and so rebounds madly ;).
Shift-R quickly i'd suggest :).**
http://www.racesimcentral.net/
Here are the improvements since the last version: -
a.. Multiplayer - the start of a Client-Server based multiplayer system
a.. Multiplayer Chat
a.. Force Feedback - based around lateral tyre force
a.. New Car - the JTCC NSX modelled superbly by CD_QuikSilver
a.. Differential - basic adjustable viscous diff added
a.. Engine Braking - adjusted to be dependent on engine speed
a.. Problem fixed - error when calculating the speed of the engine
a.. Problem fixed - tyre forces being applied in slightly the wrong
direction
If you call into VROC i'll turn on the multiplayer server. It currently
automatically tries to connect to the server, if you want to stop this set
"startasclient" in ./data/options.ini to 0. You can also create your own
server by changing startasserver to 1 in options.ini. I will upload the
dedicated server to the downloads section in a couple of hours.
Have fun :)
All the best,
Ash
http://www.racesimcentral.net/