>SODA's frame-rate sucks badly? Worse than GP2 on the hardware of the
>time?! I don't think so.
unaccelerated frame rates are N2 and ICR2.
This is a very strange spec for a chip, I don't know what it means.
Joe
This is a very strange spec for a chip, I don't know what it means.
Joe
Cheers!
John
I would agree with that, provided that the game is unacceptable
without 3dFX, but I haven't seen too many games that truly need 3dFX
support to be playable. They need it to be seen at their best, but if
a game is still playable without 3dFX support I'll happily buy it.
Still, everyone's definition of "playable" is different, so I guess
SODA will get at least one more sale when the patch is done.
Cheers!
John
Joe
>This is a very strange spec for a chip, I don't know what it means.
>Unnacelerated, SODA is clearly not in the same league (frame-rate
>wise) as Nascar2 or ICR2. From what I've heard the SODA frame-rate
>would be nothing short of horrendous on my machine (P200 w/3dfx), so
>I'm not going to waste my money on that.
>I have no problem with the delay, as long as they eventually deliver
>what they promised (a free downloadable 3dfx patch). But, I've been
>down this road too many times. As I said, I will NOT buy any game on
>the promise of a patch. When the patch is done, I'll take a look at
>it.
Oh yeah 3dfx is dead. OpenGL and all those AGP cards are going to kill 3dfx.
You (and plenty of gamers) are in your egg-shell, thinking "I am a god I
have a 3dfx card I want everygame to be 3dfx or I don't play them." <g>
SODA is a blast. IMHO the best game engine and AI on the market. It's
outstanding. This is not a flaming, I just want to make you realise the
fact that 3DFX isn't the only way to make games.
Thanks a lot,
May the downforce be with you, always
Good race at the Brickyard (-o-)
Francois Menard,
http://www.awpss.com/
>Here we disagree. Just about every flight sim I've tried (Flying Corps
>comes to mind) was utterly unplayable until they had 3d card support.
>I find this to be generally true of driving sims too, with the noable
>exception of Nascar2 (though I will enjoy it a lot more as 3dfx I'm
>sure).
Cheers!
John
ROF,L! Congratulations - you've just qualified as a finalist for the
coveted ATSROU (All Time Stupidest Remark On Usenet) award.
Joe
That's not my criteria. But if a game has a poor frame rate (and IMO
SODA certainly does), then it makes perfect sense to wait for the
patch before buying it. If nothing else it will hopefully discourage
vendors from rushing to market before they've implemented full 3d
support. I've seen too many times where venders are all keen on 3d
support (in words) but the priority gets dropped way down the list
when the game ships (presumably because some manager thinks it won't
affect sales).
Joe
> Oh yeah 3dfx is dead. OpenGL and all those AGP cards are going to kill 3dfx.
> You (and plenty of gamers) are in your egg-shell, thinking "I am a god I
> have a 3dfx card I want everygame to be 3dfx or I don't play them." <g>
Doug
> >I could get 20 fps out of all of those titles (they also never
> >mentioned that they *would* have 3DFX support).
> >I'm lucky to get 10fps out of the SODA demo.
> Actually neither did SODA - it was something that was requested and
> mentioned as a possibility on this newsgroup, but never part of the
> official spec - similar to NASCAR2.
Sounds like the Rendition version isn't so hot ... hope GLIDE version
is better...
You may not agree, but many now feel 3dfx is essential part of a game --
I personally refuse to buy a game anymore that doesn't have it UNLESS i
have am satisifed w/the performance w/out it ... call me spoiled, but
...
Doug
> >Ditto. I'm not getting near it until there's a working 3dfx patch
> >available.
> By that reckoning you'd have missed out on GP2, ICR2 and NASCAR2 also,
> all of which are excellent regardless of 3dFX support. Shame to
> deprive yourself, as SODA is a great game once you learn to drive it.
> >Nope. Funny how much firmer the promise was *before* the game shipped.
> It's funny how Papy's comment has now turned 150 deg. to almost
> becoming a statement that there will be no patch! Latest I heard is
> that there WILL be a patch for SODA, but it takes longer than
> originally _estimated_, not promised, estimated. There is good reason
> for the longer time to prepare the SODA 3dFX patch, and I think when
> you hear the announcement you'll be very satisfied. Be patient - in
> this case the old adage "all good things come to those who wait" is
> quite apt.
> Cheers!
> John
It's not about "depriving" myself -- the demo was slow w/out 3D
acceleration and many have said as much ... I think what I will do is
"deprive" myself of the frustration ... until the 3dfx patch comes.
Doug
Can you say AGP Voodoo2? Let's wait for the 100 Mhz bus, though.
Hopefully GL:CPR will still have my attention when I replace my current
3Dfx card with a 3Dfx2.
--
Neil Yeatman
Ajax, Ontario, CANADA
--
>>As from since Indianapolis500:The Simulation is out, I think most SERIOUS
>>simracers buy a simulation game for it's game engine and the AI. Not the
>>eye-candy.
>That's nice. Has nothing to do with my concern of course. I think most
>SERIOUS sim-racers know that a REQUIRED feature in any sim is a solid
>frame-rate (which is a completely seperate issue from eye-candy of
>course, as all SERIOUS sim-racers know).
That is kewl. It's my second nomination of the year. I am also nominated for
the ATSROU with "I am the GOD of r.a.s." <g> I am still a net.god ;)
With great respect,
May the downforce be with you,
Good race at the Brickyard, (-o-)
Fran?ois Mnard, "ymenard" on NROS
Team member, Zombie Entreprise
Sponsored by AWPSS, http://www.awpss.com/
SimRacing director, AWPSS
Official PR, AWPSS
Director, The SimRacing Hall-of-Fame
Co-director, Light-Speed
- *Excuse me for my poor English(I'm French speaking) * -