>>Same here. While Redline Racer looked much better and no pop-up
>>either, the controls felt too sluggish to my taste. MR had much
>>stricter and more instant controls IMO, which is better for this kind
>>of high speed game.
>This is wierd, there must be a bug (I saw one other user who had the
>same problem). The controls (on my Sidewinder) are FAR tighter and
>more responsive in Redline than in MR.
With sluggish I don't mean laggy or anything like that, but simply
that it shifts slower from side to side than in Moto Racer. That is a
problem if the are lots of tight curves. Slower turning may be more
realistic, but it improves the gameplay with such a fast paced driving
game.
Anyway, I'm disappointed Redline Racer appears to be the same old
stuff with better graphics all over again. I want something new. F1RS
is great because that is the only 3D accelerated F1 sim anyway, but
there are enough 3Dfx accelerated plain arcade racers out there
already. San Fransisco Rush PC would have not been "plain", it was
original with its shortcuts and jumps. Too damn shame, there are far
there already.
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