rec.autos.simulators

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

Cowen Wilso

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Cowen Wilso » Fri, 23 Nov 2001 13:22:25

The GPL community is a very small group in relation to the mainstream
market....  GPL2 wouldn't sell enough for Papy to break even on the project.

CW




> >One very good reason why they shouldn't.

> >Nobody would buy it.

> >David G Fisher

> The GPL community has been crying out for GPL2 for ages, so why all of a
> sudden would nobody buy it?

> Lol SpeedFreek.

ymenar

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by ymenar » Fri, 23 Nov 2001 13:52:53


> The GPL community is a very small group in relation to the mainstream
> market....  GPL2 wouldn't sell enough for Papy to break even on the

project.

Rubbish.  The platform is already there, they have a stable game engine that
produced already two solid titles.  When will people in the racing community
start to learn that selling to a specific market *is* something possible?
They do it all the time in the flight sim community, the space sim
community, the RPG community, the adventure community, naval sims,
war-historic games, etc...

Licensing is the only issue here, because the man-hour work on GPL2 wouldn't
be that much as the major basis for the sim is already there.  Considering
that GPL sold pretty well in Europe, and as the rumours unfold, it is enough
of a hit to satisfy a second version of the title.  GPL did not need an FIA
license, I doubt GPL2 would.  Less money spent.  The only key features left
are some principal drivers and the major team licensing.  As they were able
to get them in GPL (Lotus, Ferrari, etc..), it shouldn't be a problem in
GPL2.  Their russian artwork team doesn't cost as much as having one in
North America, another way to cut the cost of production.

You have nothing to stand on stating that it wouldn't sell enough because 1)
you don't know how many copies GPL2 would sell (it could be a major hit) and
2) you can't say about the total budget of the speculated GPL2.  In the
entertainment it's all about taking risks.  You only speculate, I can only
do that either, but to say that it absolutely cannot break even is just
plain FALSE.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Rafe McAulif

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Rafe McAulif » Fri, 23 Nov 2001 21:44:32

Agreed, if they can publish games like "trophy bass fishing", deer
hunting games and the like...Even MS train sim was reasonably popular,
and that is certainly a niche market. If it is done well, then the
niche market will embrace it as they have with GPL. Just not with
Nascar 4 or Quake 3 sales figures.

Rafe Mc

Goy Larse

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Goy Larse » Fri, 23 Nov 2001 21:49:45


> >Rubbish.  The platform is already there, they have a stable game engine that
> >produced already two solid titles.  When will people in the racing community
> >start to learn that selling to a specific market *is* something possible?
> >They do it all the time in the flight sim community, the space sim
> >community, the RPG community, the adventure community, naval sims,
> >war-historic games, etc...

> Agreed, if they can publish games like "trophy bass fishing", deer
> hunting games and the like...Even MS train sim was reasonably popular,
> and that is certainly a niche market. If it is done well, then the
> niche market will embrace it as they have with GPL. Just not with
> Nascar 4 or Quake 3 sales figures.

Trophy Bass fishing was ***y great actually, we played it over the LAN
here at the shop a bit, 4-5 guys sitting around fishing, drinking
"spiced" coffee and swapping fishing stories.....not a bad way to spend
an evening when it's cold enough outside to freeze your gonads off...:-)

Beers and cheers
(uncle) Goy

"The Pits"    http://www.racesimcentral.net/

* Spam is for losers who can't get business any other way *
"Spamkiller"    http://www.racesimcentral.net/

David Ciemn

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by David Ciemn » Fri, 23 Nov 2001 23:41:20

"trophy bass fishing" LOL...well said

DC


Pat Dotso

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Pat Dotso » Sat, 24 Nov 2001 09:49:19

Ah.  I see you've broken your four month streak of not
butting into GPL threads.

--
Pat Dotson


> One very good reason why they shouldn't.

> Nobody would buy it.

> David G Fisher



> > Motorsport Magazine
> > December issue 2001
> > Pages 25 to 45!!
> > "Excess all areas"
> > - a celebration of brute force and brilliance...

> > --
> > ed_
> > The GPLEA
> > --------------------------------------
> > - My name is Elliott Forbes Robinson.
> > Spell it, please.
> > - E-F-R.
> > No, no, spell your name.
> > - E-F-R!!

Marc Collin

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Marc Collin » Sat, 24 Nov 2001 12:22:37

Wow....I agree with you 100%, Fran?ois!?!?!

Marc.



> > The GPL community is a very small group in relation to the mainstream
> > market....  GPL2 wouldn't sell enough for Papy to break even on the
> project.

> Rubbish.  The platform is already there, they have a stable game engine
that
> produced already two solid titles.  When will people in the racing
community
> start to learn that selling to a specific market *is* something possible?
> They do it all the time in the flight sim community, the space sim
> community, the RPG community, the adventure community, naval sims,
> war-historic games, etc...

> Licensing is the only issue here, because the man-hour work on GPL2
wouldn't
> be that much as the major basis for the sim is already there.  Considering
> that GPL sold pretty well in Europe, and as the rumours unfold, it is
enough
> of a hit to satisfy a second version of the title.  GPL did not need an
FIA
> license, I doubt GPL2 would.  Less money spent.  The only key features
left
> are some principal drivers and the major team licensing.  As they were
able
> to get them in GPL (Lotus, Ferrari, etc..), it shouldn't be a problem in
> GPL2.  Their russian artwork team doesn't cost as much as having one in
> North America, another way to cut the cost of production.

> You have nothing to stand on stating that it wouldn't sell enough because
1)
> you don't know how many copies GPL2 would sell (it could be a major hit)
and
> 2) you can't say about the total budget of the speculated GPL2.  In the
> entertainment it's all about taking risks.  You only speculate, I can only
> do that either, but to say that it absolutely cannot break even is just
> plain FALSE.

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.ymenard.com/
> -- This announcement is brought to you by the Shimato Dominguez
> Corporation - helping America into the New World...

Scott Ainswort

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Scott Ainswort » Sat, 24 Nov 2001 14:01:23


Thom j

20 damn good reasons why Papy *SHOULDN'T* make GPL2!!!

by Thom j » Sun, 25 Nov 2001 07:56:24

DGF's mummy says he pulls his puud too much too! hahahaha :)~



| > One very good reason why they shouldn't.
| > Nobody would buy it.
|
|
| And with this post, DGF shows that he's only a troll, and will always be
| unless he admits that he actually doesn't give an arse about racing sims,
| that he never did.
|
|
|
|
| --
| -- Fran?ois Mnard <ymenard>
| -- May the Downforce be with you...
| -- http://www.ymenard.com/
| -- This announcement is brought to you by the Shimato Dominguez
| Corporation - helping America into the New World...
|
|
|


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