rec.autos.simulators

Fixed GPL video lockup with DX6 and M3d2

Lutrel

Fixed GPL video lockup with DX6 and M3d2

by Lutrel » Tue, 29 Dec 1998 04:00:00

Thanks to other posts (and M. Carver) I think I fixed my screen lockups in
GPL with Direct X6 and Monster 3D 2.
Seems that DirectX6 (that is needed for new games) replaces the V2 glide
files with new ones that have problems with GPL.
I just downloaded the rkv2.exe (reference V2 driver files) file from here
http://www.racesimcentral.net/
, unzipped it to a temp folder(dont install) and place the following files
in the main GPL directory.
glide2x.dll
glide3x.dll
glide2x.ovl
Then GPL will use these files and other games will use the glide files in
the Windows directory.
Also with M3D 2 will crash if its set above 90Mhz. I have two 12MB M3d 2's
in SLI with Stealth cooling fans and another fan to pull the air away. I
have a temp gauge on the V2 chip that reads 115 F with GPL (10 deg. cooler
than Unreal) but GPL still locks up when I set the M3d 2 above 90Mhz.So with
M3D 2 the performance slide adjuster in the advanced menu should be set to
90Mhz, then select Apply, then OK and then restart W95/98. I found that if
you dont restart the computer, then it will jump up to 95Mhz when you run
GPL (weird).
This worked for me so maybe its the fix until a new driver or patch is out.
Lutrell :-)
Morta

Fixed GPL video lockup with DX6 and M3d2

by Morta » Tue, 29 Dec 1998 04:00:00



On a side note, I found that I only had to have the older GLIDE2X.DLL
file in my GPL directory to solve the problem on my Creative Voodoo 2
card running the DirectX 6 drivers.
Cheers,
Chris
"Regrettable... I was hoping for a colleague, but at least
we have another experimental subject..." -Mesa of Lost Women

--Horrornews--Horrorchat--Reviews--General filth--
Mortado's Page of Filth http://www.nwlink.com/~mortado/


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