rec.autos.simulators

sbk2001, I've found my calling

Philip D'Amat

sbk2001, I've found my calling

by Philip D'Amat » Mon, 08 Jan 2001 13:45:47

That's what I wanted to know from my other question in this thread:
If anyone's tried the ducati controller:
http://www.racesimcentral.net/
rrentSUBCATID=6&start=1
Does this controller (and/or the GP500 and SBK 2000/2001) model
counter-steering.

If not, then playing these games would probably***me up on the street
and track while riding in RL.

--
Philip D'Amato

00 ZX-6R
00 S4

<snip>

Philip D'Amat

sbk2001, I've found my calling

by Philip D'Amat » Mon, 08 Jan 2001 13:47:46

I just thought about this:  Maybe the x-axes could be reversed to simulate
counter-steering ?!?
Class? Class?  Buehler?

--
Philip D'Amato

00 ZX-6R
00 S4


http://www.racesimcentral.net/

> rrentSUBCATID=6&start=1
> Does this controller (and/or the GP500 and SBK 2000/2001) model
> counter-steering.

> If not, then playing these games would probably***me up on the street
> and track while riding in RL.

> --
> Philip D'Amato

> 00 ZX-6R
> 00 S4




- Show quoted text -


> <snip>
> > I'd think beyond the cool handlebar factor, most dedicated bike
> > controllers would be hopeless as they wouldn't properly model counter-
> > steering (the real way you steer a motorcycle).  I'd rather just model
> > the leaning with a joystick.
> > I've got all 3 EA SBK games, and SBK2001 is far and away the best.

> > Kendt

> > Sent via Deja.com
> > http://www.racesimcentral.net/

Ken Bear

sbk2001, I've found my calling

by Ken Bear » Mon, 08 Jan 2001 13:50:13

Yeah I got the SBK2001 demo, and it does seem to always have braking assist.
Quite nice though nonetheless.

One thing - using my usual MSFF it was hell to control, I'm guessing I'd
need to crank up the sensitivity to use it.  I was using my Logitech
Interceptor joystick / CH Pedals combo for B-17, and thought I'd check out
how SBK2001 was with those - TONS better in control, and it was a blast
(other than the auto-braking).

May have to grab this one....

--
Ken's Sig 3.1

"Who is the more foolish?  The fool, or the fool who follows him?"
 - Obi-Wan Kenobi

volksy(at)yahoo(dot)com

Go #43 and #44!

R.I.P Adam


> On Fri, 05 Jan 2001 02:07:52 GMT, "Marc Collins"

> >...and you use the pedals for throttle and braking?  Is the game that
good?
> >Like driving GPL with handlebars probably would be?? :)

> >Marc.

> Marc, that's how I see it. GPL with handlebars, and I would say
> that GP500 from Microprose may even be a bit closer to reality
> than SBK2001 !

> GP500, while not as graphically gorgeous as SBK2001, is a
> FINE F1 bike sim, with lots of add-ons, online leagues, etc..
> Check here:  http://www.gp500racing.com/

> Buy SBK2001 here - $35.95 w/free overnight shipping:
> http://www.outpost.com

> Buy GP500 here - $29.90 + 4.99 2-day FedEx shipping :
> http://www.compuexpert.com/html/productinfo/gp500.shtml#

> I bought -both-, from these dealers, spent a grand total of
> $70.94 and am in realistic racing heaven (or hell).. :)
> Mindblowing.

> Both have demos available, but note that the SBK2001 demo
> is locked in some sort of 'braking assist' mode.

> Get both demos and see for yourself. Car sims suddenly
> seem a little tame to me, particularly after the speedy GP500 ..

>  ;-)



> >> On Thu, 04 Jan 2001 05:55:08 GMT, "Marc Collins"

> >> >It looks like a great title, but what controller do you use?  I am
afraid
> >I
> >> >have nothing that would "fit" the riding experience.

> >> >Marc.

> >> I use my Force RS ... BUT .. I increase the x-axis sensitivity
> >> (massively) with CTFJ ( www.stickworks.com ). It works great
> >> and turning the wheel feels exactly as if you are leaning the bike.

> >> Get the demo and get CTFJ (free) and crank up the sensitivity
> >> of your wheel, using CTFJ.

> >> Make the CTFJ setting look like this for your wheel:

> >> ftp://ftp.mindspring.com/users/rrev/sbk-ctfj.gif

> >> You might like (love) it.

> >> I do.



> >> >> To put it simply, 40 bucks well spent!  The graphics, tracks, bikes,
AI
> >> >> were eveything I've wanted in a sim.  The Garage was easy to figure
> >out,
> >> >> and I don't even know the first thing about motorcycles or racing
them.
> >> >> The extras were also nice to have, the tour of the track at the
start
> >of
> >> >> a race weekend was really neat.

> >> >> Now if I could just figure out how to stop running into the back of
my
> >> >> opponets, I think I'll be fine!

> >> >> Nick


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