rec.autos.simulators

GPL - Redline????

Jo

GPL - Redline????

by Jo » Tue, 10 Nov 1998 04:00:00


>> I mean the
>> "red line" that is on the tach just keeps moving up the higher I rev
>> it.
>That red line is the telltale -- tells you your highest rev point.

I think he's referring to the bug ... at the beginning of the race the
redline is drawn low on the tach, and will move up higher and higher
as you rev up to the real readline. Just one good rev gets it up there
... but of course that is only advisable if damage is turned off.

Joe

Michael E. Carve

GPL - Redline????

by Michael E. Carve » Tue, 10 Nov 1998 04:00:00



% >> I mean the
% >> "red line" that is on the tach just keeps moving up the higher I rev
% >> it.

% >That red line is the telltale -- tells you your highest rev point.

% I think he's referring to the bug ... at the beginning of the race the
% redline is drawn low on the tach, and will move up higher and higher
% as you rev up to the real readline. Just one good rev gets it up there
% ... but of course that is only advisable if damage is turned off.

I don't think it's a bug.  That is how a tell-tale works.  As the
"white" needle advances, it carries the "red" tell-tale needle with it.
While the white needle can then fall down, the tell-tale is there to
indicate the highest revs achieved on a session.  It is generally used
by the mechanics and team manager to keep the driver in line <G>.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Jo

GPL - Redline????

by Jo » Wed, 11 Nov 1998 04:00:00


Ah, I see ... but then how is one supposed to know where the maximum
revs are (without blowing an engine)?

Joe

Peter Nilss

GPL - Redline????

by Peter Nilss » Wed, 11 Nov 1998 04:00:00




> % >> I mean the
> % >> "red line" that is on the tach just keeps moving up the higher I rev
> % >> it.

> % >That red line is the telltale -- tells you your highest rev point.

> % I think he's referring to the bug ... at the beginning of the race the
> % redline is drawn low on the tach, and will move up higher and higher
> % as you rev up to the real readline. Just one good rev gets it up there
> % ... but of course that is only advisable if damage is turned off.

> I don't think it's a bug.  That is how a tell-tale works.  As the
> "white" needle advances, it carries the "red" tell-tale needle with it.
> While the white needle can then fall down, the tell-tale is there to
> indicate the highest revs achieved on a session.  It is generally used
> by the mechanics and team manager to keep the driver in line <G>.

And THAT, my friend, is what commonly is referred to as a "bug". Not the
software kind, not the small creepy crawly kind. See?

(Geez, I don't even speak English! What do I know?  :-)

/petern

Peter Nilss

GPL - Redline????

by Peter Nilss » Thu, 12 Nov 1998 04:00:00



> >> I don't think it's a bug.  That is how a tell-tale works.  As the
> >> "white" needle advances, it carries the "red" tell-tale needle with it.
> >> While the white needle can then fall down, the tell-tale is there to
> >> indicate the highest revs achieved on a session.  It is generally used
> >> by the mechanics and team manager to keep the driver in line <G>.

> >And THAT, my friend, is what commonly is referred to as a "bug". Not the
> >software kind, not the small creepy crawly kind. See?

> It's not a bug!  That's the way it is supposed to work.  He just explained how
> a tell-tale works, that's what it does.  It works as advertised in GPL.

> Maybe it "bugs" you.  But it's not a software bug.  It works exactly as it's
> supposed to.

> glen

THAT'S WHAT I'M TRYING TO TELL YOU!!! Read my posting again. A tell-tale
needle is called a "bug".

Sheeez...

/petern

Micro Graphi

GPL - Redline????

by Micro Graphi » Thu, 12 Nov 1998 04:00:00


says...

> >I don't think it's a bug.  That is how a tell-tale works.  As the
> >"white" needle advances, it carries the "red" tell-tale needle with it.
> >While the white needle can then fall down, the tell-tale is there to
> >indicate the highest revs achieved on a session.  It is generally used
> >by the mechanics and team manager to keep the driver in line <G>.

> Ah, I see ... but then how is one supposed to know where the maximum
> revs are (without blowing an engine)?

> Joe

I've actually created new tachos for each car in GPL that indicates the
redline.  Well what I think the redline is from the maximum power outputs
from the car stats page.
All I've done is painted a white marker on the dial where the redline
should be. Just as if a driver stuck some masking tape to the dial.
It's nothing very attractive or artistic but it does the job, I don't
blow up engines now.
I haven't made a utility to update the car .dat files yet. But if anyone
who owns a GPL web page wants the updated car .dat files they're welcome
to them.
Just so you know I will not email the dat files to anyone who doesn't own
a web page.

Rob Yates.
TPTCC entrant SS MOtorsports.

Michael E. Carve

GPL - Redline????

by Michael E. Carve » Thu, 12 Nov 1998 04:00:00



% >I don't think it's a bug.  That is how a tell-tale works.  As the
% >"white" needle advances, it carries the "red" tell-tale needle with it.
% >While the white needle can then fall down, the tell-tale is there to
% >indicate the highest revs achieved on a session.  It is generally used
% >by the mechanics and team manager to keep the driver in line <G>.

% Ah, I see ... but then how is one supposed to know where the maximum
% revs are (without blowing an engine)?

Watch your gauges, especially oil temperature
<http://www.voicenet.com/~jeffreyh/gpl/gplgauges.html>

Check the stats on your car in GPL and learn to "hear" when you are in
the max rev range.  But basically, I usually end up pegging the beast on
the start and then use the tell-tale as a point to stay under by a few
1,000 rpm's.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

David Ewin

GPL - Redline????

by David Ewin » Thu, 12 Nov 1998 04:00:00



> > Maybe it "bugs" you.  But it's not a software bug.  It works exactly as it's
> > supposed to.
> THAT'S WHAT I'M TRYING TO TELL YOU!!! Read my posting again. A tell-tale
> needle is called a "bug".

Is this an Abbott and Costello routine?

Dave Ewing

Mike Vanlandingha

GPL - Redline????

by Mike Vanlandingha » Sun, 15 Nov 1998 04:00:00

Eric,

I've got an easy answer for both your questions.

The "red line" on the tach is a "tell tale".  It only indicates the highest
rpm since it was
last set.

Besides looking at the engine spec in the menu and then trying to count off
the little
tick marks on the tach, which I have trouble doing, I just run a few laps of
pre-race
practice with at least another car  of the same model I'm driving.  After a
few laps I
check the replay, find whichever driver is driving the model like mine
(Gurney in a
Westlake, for example, if I'm driving the Eagle), watch where he shifts from
the
***pit view.  That works pretty good for me

BTW, the tell tale won't keep climbing forever.  Each car has a rev limiter.
Some are
set higher than others because of engine differences.  The rev limiter is
not a good
shift point indicator, however.

To slow the other cars down adjust the RELS just like the other Papyrus
sims. :-)

In the individual track files (?/GPL/tracks/whichever) there's a track
Configuration
Setting folder (track.ini).  If you open it up you should find a line that
reads:

    [ GP ]
    dlong_speed_adj_coeff = 0.990000

Actually,  that's what I've adjusted mine to for Spa.  The original number
reads a little
higher than 1.  Something like 1.038000.  The line description as you'll
see, says:

    ; value modifies dlong velocities (i.e. RELS) in .LP

Seems to work just like RELS (RELetive Strength) in Indycar/CART and NASCAR.

Enjoy!

-Mike

P.S.  If it's just the starts, which I doubt, you just need to practice
them.  I usually
leave the transmission in neutral,  when the flag guy raises the flag I
bring up the revs
about two thirds or so.  When he drops the flag I hit the shift button and
floor it, until
the tires break loose, then I lift a little and sort of feather the throttle
trying to keep the
revs just below max, and the front end pointed absolutely straight (most
important, and
you have to feather the throttle for that, too).  If I get everything just
right, which I
usually don't, I can usually pass several cars at the start.


>Um...what the hell is the redline of the various cars??? I mean the
>"red line" that is on the tach just keeps moving up the higher I rev
>it. What is my safe limit on the various cars. The Ferrari just keeps
>going past 9k.... I have no idea if this is a good thing, or a bad
>thing. I checked the book and can't find any reference to it.

>Also, is there any way to SLOW DOWN the competition? As soon
>as a race starts they leave me at the grid. I can never catch up....
>I realize they are much better than me, but at this rate I never get
>a chance to practice dicing with any cars.

>TIA!

Micro Graphi

GPL - Redline????

by Micro Graphi » Fri, 18 Dec 1998 04:00:00


says...

> >I don't think it's a bug.  That is how a tell-tale works.  As the
> >"white" needle advances, it carries the "red" tell-tale needle with it.
> >While the white needle can then fall down, the tell-tale is there to
> >indicate the highest revs achieved on a session.  It is generally used
> >by the mechanics and team manager to keep the driver in line <G>.

> Ah, I see ... but then how is one supposed to know where the maximum
> revs are (without blowing an engine)?

> Joe

I've actually created new tachos for each car in GPL that indicates the
redline.  Well what I think the redline is from the maximum power outputs
from the car stats page.
All I've done is painted a white marker on the dial where the redline
should be. Just as if a driver stuck some masking tape to the dial.
It's nothing very attractive or artistic but it does the job, I don't
blow up engines now.
I've  made a utility to update the car .dat files yet. But if anyone
who owns a GPL web page wants the updated car .dat files they're welcome
to them.
Just so you know I will not email the dat files to anyone who doesn't own
a web page.

Rob Yates.
TPTCC entrant SS Motorsports.

Found in the Land of OZ
http://users.netcon.net.au/ryates/index.htm


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