>> 2) The player has too much horsepower (when unrestricted) in the game.
>> Perhaps this translates to restricted running as well?
>> Jan.
>> =---
>You bring up a good point. I remember reading that NR2003 offered
>something like 50+ more horsepower than what today's stock car drivers
>currently have. That would certainly explain beating track records and
>possibly drafting speed (I'd couple this one with whatever aero changes
>they made to the cars, too).
>-Will
Tona and Dega, and running in the draft. I typically can do 185
(on a good day-no subzero temp settings!) by myself, but can
approach 200 in a draft train. In real life the WC cars are about
where I am alone, but only gain about 5-8 MPH in the draft...
John DiFool