>: >I like your idea. This way, you can save your race, and still can't
>: >cheat.I wish this was in Nascar 1 as well as 2.
>:[...]
>: This proposal doesn't solve the cheating problem by a long shot...
>Uh oh! This almost sounds like an un-official statement that the
>Save-Game option is missing from NASCAR2 because the "programmers" DID
>want to prevent cheating. Of course, I am sure that this is not what
>Jim is meaning to imply by his statement. He is just pointing out a
>"hole" in the poster's arguement. If this is the case I agree. However,
>if the reason we don't have the save-game feature is to preventing
>cheating, well..... (ahh, I've already addressed that).
>Okay, Jim, you've opened the "P" box... Which is it? It's missing to
>prevent cheating -or- there wasn't time to program it the way the
>development team wanted it to work?
This is getting to be FAQ by now. The feature is not in there because
there wasn't time to program it given the various constraints the N2
team faced.
No one sat down and said "Geez guys, some of our customers really
liked this feature, but we've figured out that they can use it to
cheat; we've got to take it out!"
I realize that some are unhappy about it, but that's the way it
currently stands. People planning future products are certainly aware
of the situation, and aware of the unhappiness this has caused.
My only purpose in responding above was to point out the obvious flaw
in this "fix" for the cheating problem...
Perhaps I need to refrain from posting on any even vaguely
controversial topics.
---Jim Sokoloff, Papyrus, wishing people would read r.a.s. postings at
arms' length, rather than examine the subatomic structure of the ink
particles which make up our words... (and of course, it's not just you
Micheal, not by a LONG shot...)