Me too. I have to admit, I'm a little disappointed...
- Dave
Me too. I have to admit, I'm a little disappointed...
- Dave
with what it's trying to simulate.
Imagine 'rallycross' at entry level.
--
ed_
Mike
http://mikebeauchamp.com
Looking at the animated website gif, I thought the game was how far you
could punt the 50gallon barrels......
dave :) henrie
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ed_
-Ilari
> > Yeah, that does sound like fun!
> *Sound like* being the keyword here... It not very close to what I regard
> as racing and more like a demolition derby.
> --
> ed_
> > > Imagine 'rallycross' at entry level.
>-Ilari
With an arcade-type, unrealistic damage model, forcing big spectacular
crashes may well prove to be a race-winning strategy, and "racing" as
I understand it will likely not exist.
With a realistic damage model, the effects of car-to-car contact will
likely end in early retirement, not the winner's trophy.
Please say there will be (at least the option of) realistic damage?
Ian
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Ian Riches
GPL Rank +1.76 Monsters of GPL +284.19
>>I understand your worry, but main emphasis in Flat-Out does stand on racing,
>>not demolition. Crashes look cool because they "feel" and behave
>>realistically. And hey, people like them so why not advertize them :)
>>-Ilari
Just curious. I think this title could be great fun online with
20 or more players on a tiny dirt track.
Cheers & looking forward to hear from you,
uwe
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mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
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