GPL physics in Nascar 2000 and that they (High Groove) pretty
much new it would be the case has me wondering if they are
really up with the play.
It has been my understanding that Papy never intended to use
the GPL physics in Nascar 2000. Nascar 2000 is to be a highly
modified remake of Nascar 2 with better most things.
Nascar 3 on the other hand is the complete rewrite sim from
Papy that will incorporate the GPL physics.
SO lets get this straight....
Nascar 2000 is a different product to Nascar 3.
Nascar 2000 = no GPL physics.
Nascar 3 = GPL physics.
What High Groove did have right is that it is a lack PC
horsepower that concerns Papy when it comes to the GPL physics
in the Nascar sim, so they have put Nascar 3 on hold till the
average PC is capable of running it. But at this stage Nascar
3 is still on with GPL physics.
Now for me personally GPL has moved me away from the N2 sim
because I find N2 physics so weak in comparison and that GPL
is the only sim to date that gives me the "feeling" that the
car has mass weight.
And that is where N2 lacks, so I eagerly await Nascar 3 ( even
though my PC will not be up to it as yet).
Having said that I will consider Nascar 2000 should it be a
marked improvement over N2 as I would really like to get back
to the Offline racing I was involved in.
Take Care
Nigel Nichols
--
Redline Race Controls
Nigel of Lakewood Motorsports
Nascar Coruba & Coke Chevy
Hamilton
New Zealand